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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-14 11:44:02 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-14 11:44:02 -0400
commit79118316065a01322d8ea12a14589ec016794c32 (patch)
tree7a26668a66ea0630a2b9367ac820fe7a6d99ac77 /src/SMAPI/Framework/RequestExitDelegate.cs
parentaf1a2bde8219c5d4b8660b13702725626a4a5647 (diff)
parent8aec1eff99858716afe7b8604b512181f78c214f (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/RequestExitDelegate.cs')
-rw-r--r--src/SMAPI/Framework/RequestExitDelegate.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/RequestExitDelegate.cs b/src/SMAPI/Framework/RequestExitDelegate.cs
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+++ b/src/SMAPI/Framework/RequestExitDelegate.cs
@@ -0,0 +1,7 @@
+namespace StardewModdingAPI.Framework
+{
+ /// <summary>A delegate which requests that SMAPI immediately exit the game. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs.</summary>
+ /// <param name="module">The module which requested an immediate exit.</param>
+ /// <param name="reason">The reason provided for the shutdown.</param>
+ internal delegate void RequestExitDelegate(string module, string reason);
+} \ No newline at end of file