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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
commitd0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch)
treea22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/SMAPI/Framework/RequestExitDelegate.cs
parent7889676ea24cafc945899bf25608784e3f5bc9e0 (diff)
parent5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff)
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Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/SMAPI/Framework/RequestExitDelegate.cs')
-rw-r--r--src/SMAPI/Framework/RequestExitDelegate.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/RequestExitDelegate.cs b/src/SMAPI/Framework/RequestExitDelegate.cs
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+++ b/src/SMAPI/Framework/RequestExitDelegate.cs
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+namespace StardewModdingAPI.Framework
+{
+ /// <summary>A delegate which requests that SMAPI immediately exit the game. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs.</summary>
+ /// <param name="module">The module which requested an immediate exit.</param>
+ /// <param name="reason">The reason provided for the shutdown.</param>
+ internal delegate void RequestExitDelegate(string module, string reason);
+} \ No newline at end of file