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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 01:29:30 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 01:29:30 -0500
commit133aeab3fccb3acdfaff8b128cbfafda03b7c8fc (patch)
tree4ab4fe6e9f0a77eff90f03665987f1afc58489e6 /src/SMAPI/Framework/SCore.cs
parenteaacfd04b8d526d9d190c864231f5f365e19a7da (diff)
parentdbf7750f3e27cf7c50e2f06005fd14da95627dc3 (diff)
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Merge pull request #882 from Shockah/mod-load-order
Add options to override mod load order # Conflicts: # src/SMAPI/Framework/Models/SConfig.cs
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r--src/SMAPI/Framework/SCore.cs23
1 files changed, 22 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 7bb54653..8e21e7dc 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -423,8 +423,29 @@ namespace StardewModdingAPI.Framework
this.Monitor.Log($" Skipped {mod.GetRelativePathWithRoot()} (folder name starts with a dot).");
mods = mods.Where(p => !p.IsIgnored).ToArray();
- // load mods
+ // validate manifests
resolver.ValidateManifests(mods, Constants.ApiVersion, toolkit.GetUpdateUrl, getFileLookup: this.GetFileLookup);
+
+ // apply load order customizations
+ if (this.Settings.ModsToLoadEarly.Any() || this.Settings.ModsToLoadLate.Any())
+ {
+ HashSet<string> installedIds = new HashSet<string>(mods.Select(p => p.Manifest.UniqueID), StringComparer.OrdinalIgnoreCase);
+
+ string[] missingEarlyMods = this.Settings.ModsToLoadEarly.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray();
+ string[] missingLateMods = this.Settings.ModsToLoadLate.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray();
+ string[] duplicateMods = this.Settings.ModsToLoadLate.Where(id => this.Settings.ModsToLoadEarly.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray();
+
+ if (missingEarlyMods.Any())
+ this.Monitor.Log($" The 'smapi-internal/config.json' file lists mod IDs in {nameof(this.Settings.ModsToLoadEarly)} which aren't installed: '{string.Join("', '", missingEarlyMods)}'.", LogLevel.Warn);
+ if (missingLateMods.Any())
+ this.Monitor.Log($" The 'smapi-internal/config.json' file lists mod IDs in {nameof(this.Settings.ModsToLoadLate)} which aren't installed: '{string.Join("', '", missingLateMods)}'.", LogLevel.Warn);
+ if (duplicateMods.Any())
+ this.Monitor.Log($" The 'smapi-internal/config.json' file lists mod IDs which are in both {nameof(this.Settings.ModsToLoadEarly)} and {nameof(this.Settings.ModsToLoadLate)}: '{string.Join("', '", duplicateMods)}'. These will be loaded early.", LogLevel.Warn);
+
+ mods = resolver.ApplyLoadOrderOverrides(mods, this.Settings.ModsToLoadEarly, this.Settings.ModsToLoadLate);
+ }
+
+ // load mods
mods = resolver.ProcessDependencies(mods, modDatabase).ToArray();
this.LoadMods(mods, this.Toolkit.JsonHelper, this.ContentCore, modDatabase);