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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-07-06 19:24:49 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-07-06 19:24:49 -0400 |
commit | 4d9fd63d9e890a10029508c7d7e31dcc0b579db7 (patch) | |
tree | c47086a924b0a39bf5e2aaf0323f83e962ddfaa8 /src/SMAPI/Framework/SCore.cs | |
parent | 2347644a1fa3537b198d063232ba814769ffe044 (diff) | |
download | SMAPI-4d9fd63d9e890a10029508c7d7e31dcc0b579db7.tar.gz SMAPI-4d9fd63d9e890a10029508c7d7e31dcc0b579db7.tar.bz2 SMAPI-4d9fd63d9e890a10029508c7d7e31dcc0b579db7.zip |
update code annotations
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index d0effb03..d9969d4d 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -325,7 +325,7 @@ namespace StardewModdingAPI.Framework } /// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary> - [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "May be disposed before SMAPI is fully initialized.")] + [SuppressMessage("ReSharper", "ConditionalAccessQualifierIsNonNullableAccordingToAPIContract", Justification = "May be disposed before SMAPI is fully initialized.")] public void Dispose() { // skip if already disposed @@ -1285,7 +1285,7 @@ namespace StardewModdingAPI.Framework private LocalizedContentManager CreateContentManager(IServiceProvider serviceProvider, string rootDirectory) { // Game1._temporaryContent initializing from SGame constructor - // ReSharper disable once ConditionIsAlwaysTrueOrFalse -- this is the method that initializes it + // ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract -- this is the method that initializes it if (this.ContentCore == null) { this.ContentCore = new ContentCoordinator( @@ -1808,7 +1808,7 @@ namespace StardewModdingAPI.Framework string relativePath = mod.GetRelativePathWithRoot(); if (mod.IsContentPack) this.Monitor.Log($" {mod.DisplayName} (from {relativePath}) [content pack]..."); - // ReSharper disable once ConstantConditionalAccessQualifier -- mod may be invalid at this point + // ReSharper disable once ConditionalAccessQualifierIsNonNullableAccordingToAPIContract -- mod may be invalid at this point else if (mod.Manifest?.EntryDll != null) this.Monitor.Log($" {mod.DisplayName} (from {relativePath}{Path.DirectorySeparatorChar}{mod.Manifest.EntryDll})..."); // don't use Path.Combine here, since EntryDLL might not be valid else |