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author | wartech0 <wartech0@hotmail.com> | 2019-12-29 08:06:02 -0600 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-12-31 16:19:43 -0500 |
commit | aef1b8ac2898e147e6200fe257e8fdd82ee7fdbc (patch) | |
tree | de3026eeac70d90e729802b8213cbb4004f2dee9 /src/SMAPI/Framework/SGame.cs | |
parent | dca60f42b2048d6b0b27517b9e7686665e61e9c2 (diff) | |
download | SMAPI-aef1b8ac2898e147e6200fe257e8fdd82ee7fdbc.tar.gz SMAPI-aef1b8ac2898e147e6200fe257e8fdd82ee7fdbc.tar.bz2 SMAPI-aef1b8ac2898e147e6200fe257e8fdd82ee7fdbc.zip |
Added the new ChestItemChanged event.
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 4774233e..564fec1d 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -702,6 +702,10 @@ namespace StardewModdingAPI.Framework if (locState.Objects.IsChanged) events.ObjectListChanged.Raise(new ObjectListChangedEventArgs(location, locState.Objects.Added, locState.Objects.Removed)); + // chest items changed + if (locState.ChestItems.IsChanged) + events.ChestItemsChanged.Raise(new ChestItemChangedEventArgs(location, locState.ChestItems.Added, locState.ChestItems.Removed, locState.ChestItems.Key)); + // terrain features changed if (locState.TerrainFeatures.IsChanged) events.TerrainFeatureListChanged.Raise(new TerrainFeatureListChangedEventArgs(location, locState.TerrainFeatures.Added, locState.TerrainFeatures.Removed)); |