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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-03 02:47:27 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-04 23:49:07 -0500
commitefa7372a20146bf7b865a9bbe6750531da27a162 (patch)
treee3ecb1140e87fbdf92f84232dd176fbe8336a4dd /src/SMAPI/Framework/SGame.cs
parentd87eff4fbf330ec363998b4b62c3300ee46712d8 (diff)
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fix build error in non-strict mode (#606)
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r--src/SMAPI/Framework/SGame.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index d15c5c3e..9ad8d188 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -9,6 +9,9 @@ using System.Threading;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
+#if !SMAPI_3_0_STRICT
+using Microsoft.Xna.Framework.Input;
+#endif
using Netcode;
using StardewModdingAPI.Enums;
using StardewModdingAPI.Events;