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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-09 18:52:24 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-09 18:52:24 -0500 |
commit | 10773c088a475cd7adee45caaf598459669337e8 (patch) | |
tree | e4b4d401a20639ab66b0408c52f99ad28097789b /src/SMAPI/Framework/SGameConstructorHack.cs | |
parent | 9560baeb71ca17c8b86b3674daddd13765ba0f24 (diff) | |
download | SMAPI-10773c088a475cd7adee45caaf598459669337e8.tar.gz SMAPI-10773c088a475cd7adee45caaf598459669337e8.tar.bz2 SMAPI-10773c088a475cd7adee45caaf598459669337e8.zip |
fix console output during early game init not being logged
This doesn't affect any current output, it only affects test code.
Diffstat (limited to 'src/SMAPI/Framework/SGameConstructorHack.cs')
0 files changed, 0 insertions, 0 deletions