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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-16 11:10:13 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-16 11:10:13 -0400 |
commit | 2dc20be5f711c50cc80de024c8a6afb96c04d8a1 (patch) | |
tree | 2b367f58c99ab63c313e3beda59b0bdab946c1a4 /src/SMAPI/Framework/SMultiplayer.cs | |
parent | c0d0ad0282169a829ffee4808088ebf434ba498d (diff) | |
download | SMAPI-2dc20be5f711c50cc80de024c8a6afb96c04d8a1.tar.gz SMAPI-2dc20be5f711c50cc80de024c8a6afb96c04d8a1.tar.bz2 SMAPI-2dc20be5f711c50cc80de024c8a6afb96c04d8a1.zip |
use specified nullability in reflection API (#837)
Diffstat (limited to 'src/SMAPI/Framework/SMultiplayer.cs')
-rw-r--r-- | src/SMAPI/Framework/SMultiplayer.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index c0e8ee81..e41e7edc 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -113,13 +113,13 @@ namespace StardewModdingAPI.Framework { case LidgrenClient: { - string address = this.Reflection.GetField<string>(client, "address").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: no valid address found."); + string address = this.Reflection.GetField<string?>(client, "address").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: no valid address found."); return new SLidgrenClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } case GalaxyNetClient: { - GalaxyID address = this.Reflection.GetField<GalaxyID>(client, "lobbyId").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: no valid address found."); + GalaxyID address = this.Reflection.GetField<GalaxyID?>(client, "lobbyId").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: no valid address found."); return new SGalaxyNetClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } @@ -137,13 +137,13 @@ namespace StardewModdingAPI.Framework { case LidgrenServer: { - IGameServer gameServer = this.Reflection.GetField<IGameServer>(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: the required 'gameServer' field wasn't found."); + IGameServer gameServer = this.Reflection.GetField<IGameServer?>(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: the required 'gameServer' field wasn't found."); return new SLidgrenServer(gameServer, this, this.OnServerProcessingMessage); } case GalaxyNetServer: { - IGameServer gameServer = this.Reflection.GetField<IGameServer>(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: the required 'gameServer' field wasn't found."); + IGameServer gameServer = this.Reflection.GetField<IGameServer?>(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: the required 'gameServer' field wasn't found."); return new SGalaxyNetServer(gameServer, this, this.OnServerProcessingMessage); } |