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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-03-07 18:19:11 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 17:00:05 -0400 |
commit | dc0556ff5feead4ced16b82f407b6b271cbb3d30 (patch) | |
tree | f0b9c39104d42c8f084304c79ea6af5e9606e85f /src/SMAPI/Framework/SMultiplayer.cs | |
parent | bad2ac2a29b8775be97133e4c4cfb67a4a7406ee (diff) | |
download | SMAPI-dc0556ff5feead4ced16b82f407b6b271cbb3d30.tar.gz SMAPI-dc0556ff5feead4ced16b82f407b6b271cbb3d30.tar.bz2 SMAPI-dc0556ff5feead4ced16b82f407b6b271cbb3d30.zip |
fix log level for multiplayer 'received message' logs
Diffstat (limited to 'src/SMAPI/Framework/SMultiplayer.cs')
-rw-r--r-- | src/SMAPI/Framework/SMultiplayer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index ffe2320b..382910a0 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -433,7 +433,7 @@ namespace StardewModdingAPI.Framework ModMessageModel model = this.JsonHelper.Deserialise<ModMessageModel>(json); HashSet<long> playerIDs = new HashSet<long>(model.ToPlayerIDs ?? this.GetKnownPlayerIDs()); if (this.Monitor.IsVerbose) - this.Monitor.Log($"Received message: {json}."); + this.Monitor.Log($"Received message: {json}.", LogLevel.Trace); // notify local mods if (playerIDs.Contains(Game1.player.UniqueMultiplayerID)) |