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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
tree | 659fe16509327e694555db363caf7f47f326443b /src/SMAPI/Framework/Serialisation/JsonHelper.cs | |
parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip |
reorganise repo structure
Diffstat (limited to 'src/SMAPI/Framework/Serialisation/JsonHelper.cs')
-rw-r--r-- | src/SMAPI/Framework/Serialisation/JsonHelper.cs | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Serialisation/JsonHelper.cs b/src/SMAPI/Framework/Serialisation/JsonHelper.cs new file mode 100644 index 00000000..3193aa3c --- /dev/null +++ b/src/SMAPI/Framework/Serialisation/JsonHelper.cs @@ -0,0 +1,96 @@ +using System; +using System.Collections.Generic; +using System.IO; +using Microsoft.Xna.Framework.Input; +using Newtonsoft.Json; +using StardewModdingAPI.Utilities; + +namespace StardewModdingAPI.Framework.Serialisation +{ + /// <summary>Encapsulates SMAPI's JSON file parsing.</summary> + internal class JsonHelper + { + /********* + ** Accessors + *********/ + /// <summary>The JSON settings to use when serialising and deserialising files.</summary> + private readonly JsonSerializerSettings JsonSettings = new JsonSerializerSettings + { + Formatting = Formatting.Indented, + ObjectCreationHandling = ObjectCreationHandling.Replace, // avoid issue where default ICollection<T> values are duplicated each time the config is loaded + Converters = new List<JsonConverter> + { + new SelectiveStringEnumConverter(typeof(Buttons), typeof(Keys), typeof(SButton)) + } + }; + + + /********* + ** Public methods + *********/ + /// <summary>Read a JSON file.</summary> + /// <typeparam name="TModel">The model type.</typeparam> + /// <param name="fullPath">The absolete file path.</param> + /// <returns>Returns the deserialised model, or <c>null</c> if the file doesn't exist or is empty.</returns> + /// <exception cref="InvalidOperationException">The given path is empty or invalid.</exception> + public TModel ReadJsonFile<TModel>(string fullPath) + where TModel : class + { + // validate + if (string.IsNullOrWhiteSpace(fullPath)) + throw new ArgumentException("The file path is empty or invalid.", nameof(fullPath)); + + // read file + string json; + try + { + json = File.ReadAllText(fullPath); + } + catch (Exception ex) when (ex is DirectoryNotFoundException || ex is FileNotFoundException) + { + return null; + } + + // deserialise model + try + { + return JsonConvert.DeserializeObject<TModel>(json, this.JsonSettings); + } + catch (JsonReaderException ex) + { + string message = $"The file at {fullPath} doesn't seem to be valid JSON."; + + string text = File.ReadAllText(fullPath); + if (text.Contains("“") || text.Contains("”")) + message += " Found curly quotes in the text; note that only straight quotes are allowed in JSON."; + + message += $"\nTechnical details: {ex.Message}"; + throw new JsonReaderException(message); + } + } + + /// <summary>Save to a JSON file.</summary> + /// <typeparam name="TModel">The model type.</typeparam> + /// <param name="fullPath">The absolete file path.</param> + /// <param name="model">The model to save.</param> + /// <exception cref="InvalidOperationException">The given path is empty or invalid.</exception> + public void WriteJsonFile<TModel>(string fullPath, TModel model) + where TModel : class + { + // validate + if (string.IsNullOrWhiteSpace(fullPath)) + throw new ArgumentException("The file path is empty or invalid.", nameof(fullPath)); + + // create directory if needed + string dir = Path.GetDirectoryName(fullPath); + if (dir == null) + throw new ArgumentException("The file path is invalid.", nameof(fullPath)); + if (!Directory.Exists(dir)) + Directory.CreateDirectory(dir); + + // write file + string json = JsonConvert.SerializeObject(model, this.JsonSettings); + File.WriteAllText(fullPath, json); + } + } +} |