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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-12-31 16:18:11 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-12-31 16:18:11 -0500 |
commit | dca60f42b2048d6b0b27517b9e7686665e61e9c2 (patch) | |
tree | a212a2aebb137e96e43bc4c7a0aaf287b434d812 /src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs | |
parent | d9a9cef172be8c34b57e345732bf4e582898bcbc (diff) | |
download | SMAPI-dca60f42b2048d6b0b27517b9e7686665e61e9c2.tar.gz SMAPI-dca60f42b2048d6b0b27517b9e7686665e61e9c2.tar.bz2 SMAPI-dca60f42b2048d6b0b27517b9e7686665e61e9c2.zip |
fix XNA keeping loaded assets alive forever (#685)
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs')
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