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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-21 20:37:17 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-21 20:37:17 -0400 |
commit | eead352af26d0fcc5cac147d0eb5ec384854d931 (patch) | |
tree | 78895ff201953f065667976c0e861168dddcebc1 /src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs | |
parent | b346d28d3858b79c6c4cde55faac34ecdedeaff1 (diff) | |
download | SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.tar.gz SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.tar.bz2 SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.zip |
rewrite world/player state tracking (#453)
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs new file mode 100644 index 00000000..d51fc2ac --- /dev/null +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs @@ -0,0 +1,62 @@ +using System; +using System.Collections.Generic; + +namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers +{ + /// <summary>A watcher which detects changes to a value using a specified <see cref="IEqualityComparer{T}"/> instance.</summary> + internal class ComparableWatcher<T> : IValueWatcher<T> + { + /********* + ** Properties + *********/ + /// <summary>Get the current value.</summary> + private readonly Func<T> GetValue; + + /// <summary>The equality comparer.</summary> + private readonly IEqualityComparer<T> Comparer; + + + /********* + ** Accessors + *********/ + /// <summary>The field value at the last reset.</summary> + public T PreviousValue { get; private set; } + + /// <summary>The latest value.</summary> + public T CurrentValue { get; private set; } + + /// <summary>Whether the value changed since the last reset.</summary> + public bool IsChanged { get; private set; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="getValue">Get the current value.</param> + /// <param name="comparer">The equality comparer which indicates whether two values are the same.</param> + public ComparableWatcher(Func<T> getValue, IEqualityComparer<T> comparer) + { + this.GetValue = getValue; + this.Comparer = comparer; + this.PreviousValue = getValue(); + } + + /// <summary>Update the current value if needed.</summary> + public void Update() + { + this.CurrentValue = this.GetValue(); + this.IsChanged = !this.Comparer.Equals(this.PreviousValue, this.CurrentValue); + } + + /// <summary>Set the current value as the baseline.</summary> + public void Reset() + { + this.PreviousValue = this.CurrentValue; + this.IsChanged = false; + } + + /// <summary>Release any references if needed when the field is no longer needed.</summary> + public void Dispose() { } + } +} |