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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-21 20:37:17 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-21 20:37:17 -0400 |
commit | eead352af26d0fcc5cac147d0eb5ec384854d931 (patch) | |
tree | 78895ff201953f065667976c0e861168dddcebc1 /src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs | |
parent | b346d28d3858b79c6c4cde55faac34ecdedeaff1 (diff) | |
download | SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.tar.gz SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.tar.bz2 SMAPI-eead352af26d0fcc5cac147d0eb5ec384854d931.zip |
rewrite world/player state tracking (#453)
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs new file mode 100644 index 00000000..188ed9f3 --- /dev/null +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs @@ -0,0 +1,83 @@ +using Netcode; + +namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers +{ + /// <summary>A watcher which detects changes to a net value field.</summary> + internal class NetValueWatcher<T, TSelf> : BaseDisposableWatcher, IValueWatcher<T> where TSelf : NetFieldBase<T, TSelf> + { + /********* + ** Properties + *********/ + /// <summary>The field being watched.</summary> + private readonly NetFieldBase<T, TSelf> Field; + + + /********* + ** Accessors + *********/ + /// <summary>Whether the value changed since the last reset.</summary> + public bool IsChanged { get; private set; } + + /// <summary>The field value at the last reset.</summary> + public T PreviousValue { get; private set; } + + /// <summary>The latest value.</summary> + public T CurrentValue { get; private set; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="field">The field to watch.</param> + public NetValueWatcher(NetFieldBase<T, TSelf> field) + { + this.Field = field; + this.PreviousValue = field.Value; + this.CurrentValue = field.Value; + + field.fieldChangeVisibleEvent += this.OnValueChanged; + field.fieldChangeEvent += this.OnValueChanged; + } + + /// <summary>Update the current value if needed.</summary> + public void Update() + { + this.AssertNotDisposed(); + } + + /// <summary>Set the current value as the baseline.</summary> + public void Reset() + { + this.AssertNotDisposed(); + + this.PreviousValue = this.CurrentValue; + this.IsChanged = false; + } + + /// <summary>Stop watching the field and release all references.</summary> + public override void Dispose() + { + if (!this.IsDisposed) + { + this.Field.fieldChangeEvent -= this.OnValueChanged; + this.Field.fieldChangeVisibleEvent -= this.OnValueChanged; + } + base.Dispose(); + } + + + /********* + ** Private methods + *********/ + /// <summary>A callback invoked when the field's value changes.</summary> + /// <param name="field">The field being watched.</param> + /// <param name="oldValue">The old field value.</param> + /// <param name="newValue">The new field value.</param> + private void OnValueChanged(TSelf field, T oldValue, T newValue) + { + this.CurrentValue = newValue; + this.IsChanged = true; + } + } +} |