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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-04-21 20:37:17 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-04-21 20:37:17 -0400
commiteead352af26d0fcc5cac147d0eb5ec384854d931 (patch)
tree78895ff201953f065667976c0e861168dddcebc1 /src/SMAPI/Framework/StateTracking/IValueWatcher.cs
parentb346d28d3858b79c6c4cde55faac34ecdedeaff1 (diff)
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rewrite world/player state tracking (#453)
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/IValueWatcher.cs')
-rw-r--r--src/SMAPI/Framework/StateTracking/IValueWatcher.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/StateTracking/IValueWatcher.cs b/src/SMAPI/Framework/StateTracking/IValueWatcher.cs
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+++ b/src/SMAPI/Framework/StateTracking/IValueWatcher.cs
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+namespace StardewModdingAPI.Framework.StateTracking
+{
+ /// <summary>A watcher which tracks changes to a value.</summary>
+ internal interface IValueWatcher<out T> : IWatcher
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The field value at the last reset.</summary>
+ T PreviousValue { get; }
+
+ /// <summary>The latest value.</summary>
+ T CurrentValue { get; }
+ }
+}