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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-06 18:24:59 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-06 18:24:59 -0400 |
commit | a593eda30f82af474887d91458b0e9158f66fefc (patch) | |
tree | 8aa0e0586e3cce7627e8c4ff445a953665953f8f /src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs | |
parent | 29f909a8d5dbb83d6df1a54d2680e6f9898f3b19 (diff) | |
download | SMAPI-a593eda30f82af474887d91458b0e9158f66fefc.tar.gz SMAPI-a593eda30f82af474887d91458b0e9158f66fefc.tar.bz2 SMAPI-a593eda30f82af474887d91458b0e9158f66fefc.zip |
use target-typed new
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs index 72f45a87..f3e42948 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs @@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots ** Fields *********/ /// <summary>An empty item list diff.</summary> - private readonly SnapshotItemListDiff EmptyItemListDiff = new SnapshotItemListDiff(Array.Empty<Item>(), Array.Empty<Item>(), Array.Empty<ItemStackSizeChange>()); + private readonly SnapshotItemListDiff EmptyItemListDiff = new(Array.Empty<Item>(), Array.Empty<Item>(), Array.Empty<ItemStackSizeChange>()); /********* @@ -24,7 +24,7 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots public Farmer Player { get; } /// <summary>The player's current location.</summary> - public SnapshotDiff<GameLocation> Location { get; } = new SnapshotDiff<GameLocation>(); + public SnapshotDiff<GameLocation> Location { get; } = new(); /// <summary>Tracks changes to the player's skill levels.</summary> public IDictionary<SkillType, SnapshotDiff<int>> Skills { get; } = |