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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-02-11 00:49:49 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-02-11 00:49:49 -0500 |
commit | 4da9e954df3846d01aa0536f4e8143466a1d62f3 (patch) | |
tree | ac4f969399b844f2c0bee0204b0b3a3c4d83e91d /src/SMAPI/Framework/StateTracking | |
parent | 233a7d57e6b138dcbd651bb9bc5d0a0c66b207bb (diff) | |
download | SMAPI-4da9e954df3846d01aa0536f4e8143466a1d62f3.tar.gz SMAPI-4da9e954df3846d01aa0536f4e8143466a1d62f3.tar.bz2 SMAPI-4da9e954df3846d01aa0536f4e8143466a1d62f3.zip |
use Array.Empty to avoid unneeded array allocations
Diffstat (limited to 'src/SMAPI/Framework/StateTracking')
3 files changed, 6 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs index 30e6274f..009e0282 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs @@ -1,3 +1,4 @@ +using System; using System.Collections.Generic; namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers @@ -16,10 +17,10 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers public bool IsChanged { get; } = false; /// <summary>The values added since the last reset.</summary> - public IEnumerable<TValue> Added { get; } = new TValue[0]; + public IEnumerable<TValue> Added { get; } = Array.Empty<TValue>(); /// <summary>The values removed since the last reset.</summary> - public IEnumerable<TValue> Removed { get; } = new TValue[0]; + public IEnumerable<TValue> Removed { get; } = Array.Empty<TValue>(); /********* diff --git a/src/SMAPI/Framework/StateTracking/LocationTracker.cs b/src/SMAPI/Framework/StateTracking/LocationTracker.cs index 6d3a62bb..748e4ecc 100644 --- a/src/SMAPI/Framework/StateTracking/LocationTracker.cs +++ b/src/SMAPI/Framework/StateTracking/LocationTracker.cs @@ -1,3 +1,4 @@ +using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; @@ -84,7 +85,7 @@ namespace StardewModdingAPI.Framework.StateTracking this.FurnitureWatcher }); - this.UpdateChestWatcherList(added: location.Objects.Pairs, removed: new KeyValuePair<Vector2, SObject>[0]); + this.UpdateChestWatcherList(added: location.Objects.Pairs, removed: Array.Empty<KeyValuePair<Vector2, SObject>>()); } /// <summary>Update the current value if needed.</summary> diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs index 0908b02a..72f45a87 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs @@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots ** Fields *********/ /// <summary>An empty item list diff.</summary> - private readonly SnapshotItemListDiff EmptyItemListDiff = new SnapshotItemListDiff(new Item[0], new Item[0], new ItemStackSizeChange[0]); + private readonly SnapshotItemListDiff EmptyItemListDiff = new SnapshotItemListDiff(Array.Empty<Item>(), Array.Empty<Item>(), Array.Empty<ItemStackSizeChange>()); /********* |