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| author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-09 11:52:20 -0400 |
|---|---|---|
| committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-09 11:52:20 -0400 |
| commit | 092f0aa4eaa23c169c1ca5e8b213915f563f5053 (patch) | |
| tree | f44e1392b69b4cfe68619d456b6846e5181e072d /src/SMAPI/Framework | |
| parent | 61d857c41fc2b90cd495c4923251cb1ed472e5ca (diff) | |
| download | SMAPI-092f0aa4eaa23c169c1ca5e8b213915f563f5053.tar.gz SMAPI-092f0aa4eaa23c169c1ca5e8b213915f563f5053.tar.bz2 SMAPI-092f0aa4eaa23c169c1ca5e8b213915f563f5053.zip | |
simplify format for new CLI arguments
Diffstat (limited to 'src/SMAPI/Framework')
| -rw-r--r-- | src/SMAPI/Framework/SCore.cs | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 801a7237..4746c2ce 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -168,8 +168,8 @@ namespace StardewModdingAPI.Framework /// <summary>Construct an instance.</summary> /// <param name="modsPath">The path to search for mods.</param> /// <param name="writeToConsole">Whether to output log messages to the console.</param> - /// <param name="developerModeValue">null if not modified else whether to use developer mode</param> - public SCore(string modsPath, bool writeToConsole, bool? developerModeValue) + /// <param name="developerMode">Whether to enable development features, or <c>null</c> to use the value from the settings file.</param> + public SCore(string modsPath, bool writeToConsole, bool? developerMode) { SCore.Instance = this; @@ -184,12 +184,7 @@ namespace StardewModdingAPI.Framework // init basics this.Settings = JsonConvert.DeserializeObject<SConfig>(File.ReadAllText(Constants.ApiConfigPath)); - - // temporary overwrite DeveloperMode Setting - if (developerModeValue.HasValue) - { - this.Settings.DeveloperMode = developerModeValue.Value; - } + this.Settings.DeveloperMode = developerMode ?? this.Settings.DeveloperMode; if (File.Exists(Constants.ApiUserConfigPath)) JsonConvert.PopulateObject(File.ReadAllText(Constants.ApiUserConfigPath), this.Settings); |
