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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-06 19:39:51 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-06 19:39:51 -0400
commit09c52fb3f530bb450de5a7b4ba2ca09c1035b3cd (patch)
treed2b275029317a48b03e0fac41fb07d0bb05160d8 /src/SMAPI/Framework
parenta969828e9357306aaac5163c430e108ab57f578b (diff)
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cache legacy asset operations by target type
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs50
1 files changed, 34 insertions, 16 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 8ce0dba1..4f52d57e 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -83,11 +83,11 @@ namespace StardewModdingAPI.Framework
/// <summary>A cache of asset operation groups created for legacy <see cref="IAssetLoader"/> implementations.</summary>
[Obsolete]
- private readonly Dictionary<IAssetLoader, AssetOperationGroup> LegacyLoaderCache = new(ReferenceEqualityComparer.Instance);
+ private readonly Dictionary<IAssetLoader, Dictionary<Type, AssetOperationGroup>> LegacyLoaderCache = new(ReferenceEqualityComparer.Instance);
/// <summary>A cache of asset operation groups created for legacy <see cref="IAssetEditor"/> implementations.</summary>
[Obsolete]
- private readonly Dictionary<IAssetEditor, AssetOperationGroup> LegacyEditorCache = new(ReferenceEqualityComparer.Instance);
+ private readonly Dictionary<IAssetEditor, Dictionary<Type, AssetOperationGroup>> LegacyEditorCache = new(ReferenceEqualityComparer.Instance);
/*********
@@ -606,9 +606,11 @@ namespace StardewModdingAPI.Framework
}
// add operation
- if (!this.LegacyLoaderCache.TryGetValue(loader.Data, out AssetOperationGroup? group))
- {
- this.LegacyLoaderCache[loader.Data] = group = new AssetOperationGroup(
+ yield return this.GetOrCreateLegacyOperationGroup(
+ cache: this.LegacyLoaderCache,
+ editor: loader.Data,
+ dataType: info.DataType,
+ createGroup: () => new AssetOperationGroup(
mod: loader.Mod,
loadOperations: new[]
{
@@ -622,10 +624,8 @@ namespace StardewModdingAPI.Framework
)
},
editOperations: Array.Empty<AssetEditOperation>()
- );
- }
-
- yield return group;
+ )
+ );
}
// legacy edit operations
@@ -665,9 +665,11 @@ namespace StardewModdingAPI.Framework
};
// add operation
- if (!this.LegacyEditorCache.TryGetValue(editor.Data, out AssetOperationGroup? group))
- {
- this.LegacyEditorCache[editor.Data] = group = new AssetOperationGroup(
+ yield return this.GetOrCreateLegacyOperationGroup(
+ cache: this.LegacyEditorCache,
+ editor: editor.Data,
+ dataType: info.DataType,
+ createGroup: () => new AssetOperationGroup(
mod: editor.Mod,
loadOperations: Array.Empty<AssetLoadOperation>(),
editOperations: new[]
@@ -681,14 +683,30 @@ namespace StardewModdingAPI.Framework
)
)
}
- );
- }
-
- yield return group;
+ )
+ );
}
#pragma warning restore CS0612, CS0618
}
+ /// <summary>Get a cached asset operation group for a legacy <see cref="IAssetLoader"/> or <see cref="IAssetEditor"/> instance, creating it if needed.</summary>
+ /// <typeparam name="TInterceptor">The editor type (one of <see cref="IAssetLoader"/> or <see cref="IAssetEditor"/>).</typeparam>
+ /// <param name="cache">The cached operation groups for the interceptor type.</param>
+ /// <param name="editor">The legacy asset interceptor.</param>
+ /// <param name="dataType">The asset data type.</param>
+ /// <param name="createGroup">Create the asset operation group if it's not cached yet.</param>
+ private AssetOperationGroup GetOrCreateLegacyOperationGroup<TInterceptor>(Dictionary<TInterceptor, Dictionary<Type, AssetOperationGroup>> cache, TInterceptor editor, Type dataType, Func<AssetOperationGroup> createGroup)
+ where TInterceptor : class
+ {
+ if (!cache.TryGetValue(editor, out Dictionary<Type, AssetOperationGroup>? cacheByType))
+ cache[editor] = cacheByType = new Dictionary<Type, AssetOperationGroup>();
+
+ if (!cacheByType.TryGetValue(dataType, out AssetOperationGroup? group))
+ cacheByType[dataType] = group = createGroup();
+
+ return group;
+ }
+
/// <summary>Get an asset info compatible with legacy <see cref="IAssetLoader"/> and <see cref="IAssetEditor"/> instances, which always expect the base name.</summary>
/// <param name="asset">The asset info.</param>
private IAssetInfo GetLegacyAssetInfo(IAssetInfo asset)