diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-06 19:39:51 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-06 19:39:51 -0400 |
commit | 09c52fb3f530bb450de5a7b4ba2ca09c1035b3cd (patch) | |
tree | d2b275029317a48b03e0fac41fb07d0bb05160d8 /src/SMAPI/Framework | |
parent | a969828e9357306aaac5163c430e108ab57f578b (diff) | |
download | SMAPI-09c52fb3f530bb450de5a7b4ba2ca09c1035b3cd.tar.gz SMAPI-09c52fb3f530bb450de5a7b4ba2ca09c1035b3cd.tar.bz2 SMAPI-09c52fb3f530bb450de5a7b4ba2ca09c1035b3cd.zip |
cache legacy asset operations by target type
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 50 |
1 files changed, 34 insertions, 16 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 8ce0dba1..4f52d57e 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -83,11 +83,11 @@ namespace StardewModdingAPI.Framework /// <summary>A cache of asset operation groups created for legacy <see cref="IAssetLoader"/> implementations.</summary> [Obsolete] - private readonly Dictionary<IAssetLoader, AssetOperationGroup> LegacyLoaderCache = new(ReferenceEqualityComparer.Instance); + private readonly Dictionary<IAssetLoader, Dictionary<Type, AssetOperationGroup>> LegacyLoaderCache = new(ReferenceEqualityComparer.Instance); /// <summary>A cache of asset operation groups created for legacy <see cref="IAssetEditor"/> implementations.</summary> [Obsolete] - private readonly Dictionary<IAssetEditor, AssetOperationGroup> LegacyEditorCache = new(ReferenceEqualityComparer.Instance); + private readonly Dictionary<IAssetEditor, Dictionary<Type, AssetOperationGroup>> LegacyEditorCache = new(ReferenceEqualityComparer.Instance); /********* @@ -606,9 +606,11 @@ namespace StardewModdingAPI.Framework } // add operation - if (!this.LegacyLoaderCache.TryGetValue(loader.Data, out AssetOperationGroup? group)) - { - this.LegacyLoaderCache[loader.Data] = group = new AssetOperationGroup( + yield return this.GetOrCreateLegacyOperationGroup( + cache: this.LegacyLoaderCache, + editor: loader.Data, + dataType: info.DataType, + createGroup: () => new AssetOperationGroup( mod: loader.Mod, loadOperations: new[] { @@ -622,10 +624,8 @@ namespace StardewModdingAPI.Framework ) }, editOperations: Array.Empty<AssetEditOperation>() - ); - } - - yield return group; + ) + ); } // legacy edit operations @@ -665,9 +665,11 @@ namespace StardewModdingAPI.Framework }; // add operation - if (!this.LegacyEditorCache.TryGetValue(editor.Data, out AssetOperationGroup? group)) - { - this.LegacyEditorCache[editor.Data] = group = new AssetOperationGroup( + yield return this.GetOrCreateLegacyOperationGroup( + cache: this.LegacyEditorCache, + editor: editor.Data, + dataType: info.DataType, + createGroup: () => new AssetOperationGroup( mod: editor.Mod, loadOperations: Array.Empty<AssetLoadOperation>(), editOperations: new[] @@ -681,14 +683,30 @@ namespace StardewModdingAPI.Framework ) ) } - ); - } - - yield return group; + ) + ); } #pragma warning restore CS0612, CS0618 } + /// <summary>Get a cached asset operation group for a legacy <see cref="IAssetLoader"/> or <see cref="IAssetEditor"/> instance, creating it if needed.</summary> + /// <typeparam name="TInterceptor">The editor type (one of <see cref="IAssetLoader"/> or <see cref="IAssetEditor"/>).</typeparam> + /// <param name="cache">The cached operation groups for the interceptor type.</param> + /// <param name="editor">The legacy asset interceptor.</param> + /// <param name="dataType">The asset data type.</param> + /// <param name="createGroup">Create the asset operation group if it's not cached yet.</param> + private AssetOperationGroup GetOrCreateLegacyOperationGroup<TInterceptor>(Dictionary<TInterceptor, Dictionary<Type, AssetOperationGroup>> cache, TInterceptor editor, Type dataType, Func<AssetOperationGroup> createGroup) + where TInterceptor : class + { + if (!cache.TryGetValue(editor, out Dictionary<Type, AssetOperationGroup>? cacheByType)) + cache[editor] = cacheByType = new Dictionary<Type, AssetOperationGroup>(); + + if (!cacheByType.TryGetValue(dataType, out AssetOperationGroup? group)) + cacheByType[dataType] = group = createGroup(); + + return group; + } + /// <summary>Get an asset info compatible with legacy <see cref="IAssetLoader"/> and <see cref="IAssetEditor"/> instances, which always expect the base name.</summary> /// <param name="asset">The asset info.</param> private IAssetInfo GetLegacyAssetInfo(IAssetInfo asset) |