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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-06 18:27:44 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-06 18:27:44 -0500 |
commit | 2b97b9f701452bbcdc7bfb5c433b9906c595b195 (patch) | |
tree | c27814049e2e74685a52f97c81c51819ebe399ac /src/SMAPI/Framework | |
parent | 05778734a21ce2a9f454ab71a455d44c9e940883 (diff) | |
download | SMAPI-2b97b9f701452bbcdc7bfb5c433b9906c595b195.tar.gz SMAPI-2b97b9f701452bbcdc7bfb5c433b9906c595b195.tar.bz2 SMAPI-2b97b9f701452bbcdc7bfb5c433b9906c595b195.zip |
disable paranoid detection if paranoid warnings are disabled
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 9 | ||||
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 2 |
2 files changed, 8 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index fdbfdd8d..7292cf3f 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -20,6 +20,9 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Encapsulates monitoring and logging.</summary> private readonly IMonitor Monitor; + /// <summary>Whether to detect paranoid mode issues.</summary> + private readonly bool ParanoidMode; + /// <summary>Metadata for mapping assemblies to the current platform.</summary> private readonly PlatformAssemblyMap AssemblyMap; @@ -39,9 +42,11 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Construct an instance.</summary> /// <param name="targetPlatform">The current game platform.</param> /// <param name="monitor">Encapsulates monitoring and logging.</param> - public AssemblyLoader(Platform targetPlatform, IMonitor monitor) + /// <param name="paranoidMode">Whether to detect paranoid mode issues.</param> + public AssemblyLoader(Platform targetPlatform, IMonitor monitor, bool paranoidMode) { this.Monitor = monitor; + this.ParanoidMode = paranoidMode; this.AssemblyMap = this.TrackForDisposal(Constants.GetAssemblyMap(targetPlatform)); this.AssemblyDefinitionResolver = this.TrackForDisposal(new AssemblyDefinitionResolver()); this.AssemblyDefinitionResolver.AddSearchDirectory(Constants.ExecutionPath); @@ -275,7 +280,7 @@ namespace StardewModdingAPI.Framework.ModLoading // find (and optionally rewrite) incompatible instructions bool anyRewritten = false; - IInstructionHandler[] handlers = new InstructionMetadata().GetHandlers().ToArray(); + IInstructionHandler[] handlers = new InstructionMetadata().GetHandlers(this.ParanoidMode).ToArray(); foreach (MethodDefinition method in this.GetMethods(module)) { // check method definition diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 53704bcf..800b9c09 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -726,7 +726,7 @@ namespace StardewModdingAPI.Framework // load mods IDictionary<IModMetadata, Tuple<string, string>> skippedMods = new Dictionary<IModMetadata, Tuple<string, string>>(); - using (AssemblyLoader modAssemblyLoader = new AssemblyLoader(Constants.Platform, this.Monitor)) + using (AssemblyLoader modAssemblyLoader = new AssemblyLoader(Constants.Platform, this.Monitor, this.Settings.ParanoidWarnings)) { // init HashSet<string> suppressUpdateChecks = new HashSet<string>(this.Settings.SuppressUpdateChecks, StringComparer.InvariantCultureIgnoreCase); |