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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-11-21 14:10:09 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-11-21 14:10:09 -0500 |
commit | 85b947dced10f5398055af36b5fdb6b8d32a6a6b (patch) | |
tree | efc2f877a6f41869a40b6d0a320e6d5c4fd591ca /src/SMAPI/Framework | |
parent | e20d26adcf7276c7f12ab9ab6ea0311953aa5194 (diff) | |
parent | a0cb83ed406fc0447e8edf00e680585005480d23 (diff) | |
download | SMAPI-85b947dced10f5398055af36b5fdb6b8d32a6a6b.tar.gz SMAPI-85b947dced10f5398055af36b5fdb6b8d32a6a6b.tar.bz2 SMAPI-85b947dced10f5398055af36b5fdb6b8d32a6a6b.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/Logging/LogManager.cs | 15 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 57 |
4 files changed, 44 insertions, 34 deletions
diff --git a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs index 8fdd4282..f3731d16 100644 --- a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs +++ b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs @@ -112,9 +112,9 @@ namespace StardewModdingAPI.Framework.Commands private IEnumerable<SearchResult> GetAllPatches() { #if HARMONY_2 - foreach (MethodBase method in Harmony.GetAllPatchedMethods()) + foreach (MethodBase method in Harmony.GetAllPatchedMethods().ToArray()) #else - foreach (MethodBase method in this.HarmonyInstance.GetPatchedMethods()) + foreach (MethodBase method in this.HarmonyInstance.GetPatchedMethods().ToArray()) #endif { // get metadata for method diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index 094dd749..1e484709 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -195,9 +195,10 @@ namespace StardewModdingAPI.Framework.Logging /// <summary>Write an update alert marker file.</summary> /// <param name="version">The new version found.</param> - public void WriteUpdateMarker(string version) + /// <param name="url">The download URL for the update.</param> + public void WriteUpdateMarker(string version, string url) { - File.WriteAllText(Constants.UpdateMarker, version); + File.WriteAllText(Constants.UpdateMarker, $"{version}|{url}"); } /// <summary>Check whether SMAPI crashed or detected an update during the last session, and display them in the SMAPI console.</summary> @@ -206,13 +207,17 @@ namespace StardewModdingAPI.Framework.Logging // show update alert if (File.Exists(Constants.UpdateMarker)) { - string rawUpdateFound = File.ReadAllText(Constants.UpdateMarker); - if (SemanticVersion.TryParse(rawUpdateFound, out ISemanticVersion updateFound)) + string[] rawUpdateFound = File.ReadAllText(Constants.UpdateMarker).Split(new [] { '|' }, 2); + if (SemanticVersion.TryParse(rawUpdateFound[0], out ISemanticVersion updateFound)) { if (Constants.ApiVersion.IsPrerelease() && updateFound.IsNewerThan(Constants.ApiVersion)) { + string url = rawUpdateFound.Length > 1 + ? rawUpdateFound[1] + : Constants.HomePageUrl; + this.Monitor.Log("A new version of SMAPI was detected last time you played.", LogLevel.Error); - this.Monitor.Log($"You can update to {updateFound}: https://smapi.io.", LogLevel.Error); + this.Monitor.Log($"You can update to {updateFound}: {url}.", LogLevel.Error); this.Monitor.Log("Press any key to continue playing anyway. (This only appears when using a SMAPI beta.)", LogLevel.Info); Console.ReadKey(); } diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs index ca04205c..f59a6ab1 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs @@ -68,7 +68,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters private bool TryRewriteToProperty(ModuleDefinition module, Instruction instruction, FieldReference fieldRef, TypeDefinition declaringType, bool isRead) { // get equivalent property - PropertyDefinition property = declaringType.Properties.FirstOrDefault(p => p.Name == fieldRef.Name); + PropertyDefinition property = declaringType?.Properties.FirstOrDefault(p => p.Name == fieldRef.Name); MethodDefinition method = isRead ? property?.GetMethod : property?.SetMethod; if (method == null) return false; diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index f07e41f0..1b4c32bb 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1195,37 +1195,42 @@ namespace StardewModdingAPI.Framework this.Monitor.Log("Checking for updates..."); // check SMAPI version - ISemanticVersion updateFound = null; - try { - // fetch update check - ModEntryModel response = client.GetModInfo(new[] { new ModSearchEntryModel("Pathoschild.SMAPI", Constants.ApiVersion, new[] { $"GitHub:{this.Settings.GitHubProjectName}" }) }, apiVersion: Constants.ApiVersion, gameVersion: Constants.GameVersion, platform: Constants.Platform).Single().Value; - if (response.SuggestedUpdate != null) - this.Monitor.Log($"You can update SMAPI to {response.SuggestedUpdate.Version}: {Constants.HomePageUrl}", LogLevel.Alert); - else - this.Monitor.Log(" SMAPI okay."); - - updateFound = response.SuggestedUpdate?.Version; + ISemanticVersion updateFound = null; + string updateUrl = null; + try + { + // fetch update check + ModEntryModel response = client.GetModInfo(new[] { new ModSearchEntryModel("Pathoschild.SMAPI", Constants.ApiVersion, new[] { $"GitHub:{this.Settings.GitHubProjectName}" }) }, apiVersion: Constants.ApiVersion, gameVersion: Constants.GameVersion, platform: Constants.Platform).Single().Value; + updateFound = response.SuggestedUpdate?.Version; + updateUrl = response.SuggestedUpdate?.Url ?? Constants.HomePageUrl; + + // log message + if (updateFound != null) + this.Monitor.Log($"You can update SMAPI to {updateFound}: {updateUrl}", LogLevel.Alert); + else + this.Monitor.Log(" SMAPI okay."); - // show errors - if (response.Errors.Any()) + // show errors + if (response.Errors.Any()) + { + this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.", LogLevel.Warn); + this.Monitor.Log($"Error: {string.Join("\n", response.Errors)}"); + } + } + catch (Exception ex) { - this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.", LogLevel.Warn); - this.Monitor.Log($"Error: {string.Join("\n", response.Errors)}"); + this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you won't be notified of new versions if this keeps happening.", LogLevel.Warn); + this.Monitor.Log(ex is WebException && ex.InnerException == null + ? $"Error: {ex.Message}" + : $"Error: {ex.GetLogSummary()}" + ); } - } - catch (Exception ex) - { - this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you won't be notified of new versions if this keeps happening.", LogLevel.Warn); - this.Monitor.Log(ex is WebException && ex.InnerException == null - ? $"Error: {ex.Message}" - : $"Error: {ex.GetLogSummary()}" - ); - } - // show update message on next launch - if (updateFound != null) - this.LogManager.WriteUpdateMarker(updateFound.ToString()); + // show update message on next launch + if (updateFound != null) + this.LogManager.WriteUpdateMarker(updateFound.ToString(), updateUrl); + } // check mod versions if (mods.Any()) |