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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-03-20 21:22:19 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-03-20 21:22:19 -0400
commitde5ee6f928339198d3c3ab0a91e9343863782c59 (patch)
treeec32e095729b6213770023e56dc31be7bfd4e6c3 /src/SMAPI/Framework
parent5be3e5af5a08f9e72a969191dca07597d9c7c1f7 (diff)
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rewrite core asset logic for extensibility (#459)
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r--src/SMAPI/Framework/ContentCore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentCore.cs b/src/SMAPI/Framework/ContentCore.cs
index d5848d7b..3c7e7b5a 100644
--- a/src/SMAPI/Framework/ContentCore.cs
+++ b/src/SMAPI/Framework/ContentCore.cs
@@ -368,7 +368,7 @@ namespace StardewModdingAPI.Framework
int reloaded = 0;
foreach (string key in removeAssetNames)
{
- if (this.CoreAssets.ReloadForKey(Game1.content, key)) // use an intercepted content manager
+ if (this.CoreAssets.Propagate(Game1.content, key)) // use an intercepted content manager
reloaded++;
}