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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-01 18:16:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-01 18:16:09 -0400
commitc8ad50dad1d706a1901798f9396f6becfea36c0e (patch)
tree28bd818a5db39ec5ece1bd141a28de955950463b /src/SMAPI/GameFramework.cs
parent451b70953ff4c0b1b27ae0de203ad99379b45b2a (diff)
parentf78093bdb58d477b400cde3f19b70ffd6ddf833d (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/GameFramework.cs')
-rw-r--r--src/SMAPI/GameFramework.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/GameFramework.cs b/src/SMAPI/GameFramework.cs
index a0154329..60fbe56e 100644
--- a/src/SMAPI/GameFramework.cs
+++ b/src/SMAPI/GameFramework.cs
@@ -6,7 +6,7 @@ namespace StardewModdingAPI
public enum GameFramework
{
/// <summary>The XNA Framework, previously used on Windows.</summary>
- [Obsolete("Stardew Valley no longer uses XNA Framework on any supported platform.")]
+ [Obsolete("Stardew Valley no longer uses XNA Framework on any supported platform. This value will be removed in SMAPI 4.0.0.")]
Xna,
/// <summary>The MonoGame framework.</summary>