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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-17 20:36:32 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:06:52 -0400 |
commit | ca67dcc920560f3fd19a4531c40fdb03d19e96c5 (patch) | |
tree | 4ad4a7966f8d617251fce731b6c14d41e9a313e1 /src/SMAPI/GameFramework.cs | |
parent | 73321eceb96f263f10857667d7b3726a5098e770 (diff) | |
download | SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.tar.gz SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.tar.bz2 SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.zip |
add Constants.GameFramework field (#767)
Diffstat (limited to 'src/SMAPI/GameFramework.cs')
-rw-r--r-- | src/SMAPI/GameFramework.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/SMAPI/GameFramework.cs b/src/SMAPI/GameFramework.cs new file mode 100644 index 00000000..7670ce8f --- /dev/null +++ b/src/SMAPI/GameFramework.cs @@ -0,0 +1,12 @@ +namespace StardewModdingAPI +{ + /// <summary>The game framework running the game.</summary> + public enum GameFramework + { + /// <summary>The XNA Framework on Windows.</summary> + Xna, + + /// <summary>The MonoGame framework, usually on non-Windows platforms.</summary> + MonoGame + } +} |