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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-16 18:56:56 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-16 18:56:56 -0400
commit749f0321f01b2f2ad865f31ab6f447c5a590fdd0 (patch)
tree186152a5f62e4eefe0cd379e4923098d554f58b6 /src/SMAPI/IAssetInfo.cs
parent6805c90e2cdac734341b692298670b0beb50faa6 (diff)
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avoid asset propagation into the world if it's unloaded
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
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