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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-16 18:56:56 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-16 18:56:56 -0400 |
commit | 749f0321f01b2f2ad865f31ab6f447c5a590fdd0 (patch) | |
tree | 186152a5f62e4eefe0cd379e4923098d554f58b6 /src/SMAPI/IAssetInfo.cs | |
parent | 6805c90e2cdac734341b692298670b0beb50faa6 (diff) | |
download | SMAPI-749f0321f01b2f2ad865f31ab6f447c5a590fdd0.tar.gz SMAPI-749f0321f01b2f2ad865f31ab6f447c5a590fdd0.tar.bz2 SMAPI-749f0321f01b2f2ad865f31ab6f447c5a590fdd0.zip |
avoid asset propagation into the world if it's unloaded
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
Diffstat (limited to 'src/SMAPI/IAssetInfo.cs')
0 files changed, 0 insertions, 0 deletions