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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-31 22:47:56 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-31 22:47:56 -0400
commit558fb8a865b638cf5536856e7dcab44823feeaf3 (patch)
tree6ae854fa005858dfd6b55b123a78ce1d66eac466 /src/SMAPI/IModHelper.cs
parente5f8b1419afa2ad4bece4fde2286b967476c1031 (diff)
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move location events into new event system (#310)
Diffstat (limited to 'src/SMAPI/IModHelper.cs')
-rw-r--r--src/SMAPI/IModHelper.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/SMAPI/IModHelper.cs b/src/SMAPI/IModHelper.cs
index 5e39161d..68c2f1c4 100644
--- a/src/SMAPI/IModHelper.cs
+++ b/src/SMAPI/IModHelper.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
+using StardewModdingAPI.Events;
namespace StardewModdingAPI
{
@@ -12,6 +13,10 @@ namespace StardewModdingAPI
/// <summary>The full path to the mod's folder.</summary>
string DirectoryPath { get; }
+ /// <summary>Manages access to events raised by SMAPI, which let your mod react when something happens in the game.</summary>
+ [Obsolete("This is an experimental interface which may change at any time. Don't depend on this for released mods.")]
+ IModEvents Events { get; }
+
/// <summary>An API for loading content assets.</summary>
IContentHelper Content { get; }