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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-31 22:47:56 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-31 22:47:56 -0400 |
commit | 558fb8a865b638cf5536856e7dcab44823feeaf3 (patch) | |
tree | 6ae854fa005858dfd6b55b123a78ce1d66eac466 /src/SMAPI/IModHelper.cs | |
parent | e5f8b1419afa2ad4bece4fde2286b967476c1031 (diff) | |
download | SMAPI-558fb8a865b638cf5536856e7dcab44823feeaf3.tar.gz SMAPI-558fb8a865b638cf5536856e7dcab44823feeaf3.tar.bz2 SMAPI-558fb8a865b638cf5536856e7dcab44823feeaf3.zip |
move location events into new event system (#310)
Diffstat (limited to 'src/SMAPI/IModHelper.cs')
-rw-r--r-- | src/SMAPI/IModHelper.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/SMAPI/IModHelper.cs b/src/SMAPI/IModHelper.cs index 5e39161d..68c2f1c4 100644 --- a/src/SMAPI/IModHelper.cs +++ b/src/SMAPI/IModHelper.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using StardewModdingAPI.Events; namespace StardewModdingAPI { @@ -12,6 +13,10 @@ namespace StardewModdingAPI /// <summary>The full path to the mod's folder.</summary> string DirectoryPath { get; } + /// <summary>Manages access to events raised by SMAPI, which let your mod react when something happens in the game.</summary> + [Obsolete("This is an experimental interface which may change at any time. Don't depend on this for released mods.")] + IModEvents Events { get; } + /// <summary>An API for loading content assets.</summary> IContentHelper Content { get; } |