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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
tree | 659fe16509327e694555db363caf7f47f326443b /src/SMAPI/IMonitor.cs | |
parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip |
reorganise repo structure
Diffstat (limited to 'src/SMAPI/IMonitor.cs')
-rw-r--r-- | src/SMAPI/IMonitor.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/SMAPI/IMonitor.cs b/src/SMAPI/IMonitor.cs new file mode 100644 index 00000000..62c479bc --- /dev/null +++ b/src/SMAPI/IMonitor.cs @@ -0,0 +1,25 @@ +namespace StardewModdingAPI +{ + /// <summary>Encapsulates monitoring and logging for a given module.</summary> + public interface IMonitor + { + /********* + ** Accessors + *********/ + /// <summary>Whether SMAPI is aborting. Mods don't need to worry about this unless they have background tasks.</summary> + bool IsExiting { get; } + + + /********* + ** Methods + *********/ + /// <summary>Log a message for the player or developer.</summary> + /// <param name="message">The message to log.</param> + /// <param name="level">The log severity level.</param> + void Log(string message, LogLevel level = LogLevel.Debug); + + /// <summary>Immediately exit the game without saving. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs.</summary> + /// <param name="reason">The reason for the shutdown.</param> + void ExitGameImmediately(string reason); + } +} |