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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-10 00:47:20 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-10 00:47:20 -0400
commit02c02a55eeeb744108d6a8335f6203a95ea20626 (patch)
treeb6b7b6126c6077632114095d2bdeea937d47e4be /src/SMAPI/LogLevel.cs
parent5a2755bfcc516345800a4e9b966a0aff435215b8 (diff)
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generalise console color logic for reuse (#495)
Diffstat (limited to 'src/SMAPI/LogLevel.cs')
-rw-r--r--src/SMAPI/LogLevel.cs16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/SMAPI/LogLevel.cs b/src/SMAPI/LogLevel.cs
index 89647876..7987f82a 100644
--- a/src/SMAPI/LogLevel.cs
+++ b/src/SMAPI/LogLevel.cs
@@ -1,24 +1,26 @@
+using StardewModdingAPI.Internal.ConsoleWriting;
+
namespace StardewModdingAPI
{
/// <summary>The log severity levels.</summary>
public enum LogLevel
{
/// <summary>Tracing info intended for developers.</summary>
- Trace,
+ Trace = ConsoleLogLevel.Trace,
/// <summary>Troubleshooting info that may be relevant to the player.</summary>
- Debug,
+ Debug = ConsoleLogLevel.Debug,
/// <summary>Info relevant to the player. This should be used judiciously.</summary>
- Info,
+ Info = ConsoleLogLevel.Info,
/// <summary>An issue the player should be aware of. This should be used rarely.</summary>
- Warn,
+ Warn = ConsoleLogLevel.Warn,
/// <summary>A message indicating something went wrong.</summary>
- Error,
+ Error = ConsoleLogLevel.Error,
/// <summary>Important information to highlight for the player when player action is needed (e.g. new version available). This should be used rarely to avoid alert fatigue.</summary>
- Alert
+ Alert = ConsoleLogLevel.Alert
}
-} \ No newline at end of file
+}