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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
commit929dccb75a1405737975d76648e015a3e7c00177 (patch)
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reorganise repo structure
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diff --git a/src/SMAPI/LogLevel.cs b/src/SMAPI/LogLevel.cs
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+namespace StardewModdingAPI
+{
+ /// <summary>The log severity levels.</summary>
+ public enum LogLevel
+ {
+ /// <summary>Tracing info intended for developers.</summary>
+ Trace,
+
+ /// <summary>Troubleshooting info that may be relevant to the player.</summary>
+ Debug,
+
+ /// <summary>Info relevant to the player. This should be used judiciously.</summary>
+ Info,
+
+ /// <summary>An issue the player should be aware of. This should be used rarely.</summary>
+ Warn,
+
+ /// <summary>A message indicating something went wrong.</summary>
+ Error,
+
+ /// <summary>Important information to highlight for the player when player action is needed (e.g. new version available). This should be used rarely to avoid alert fatigue.</summary>
+ Alert
+ }
+} \ No newline at end of file