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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-05 15:41:21 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-05 15:41:21 -0400
commit55cd31f4f7d5122149c02abfaf0f408298503c6a (patch)
tree1f83a758ebb00e55bf55a1b846fe862e89d76945 /src/SMAPI/Metadata/CoreAssetPropagator.cs
parent4f3d7eaafc056a7a2b17b1657e069eb456f60f52 (diff)
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minor cleanup
Diffstat (limited to 'src/SMAPI/Metadata/CoreAssetPropagator.cs')
-rw-r--r--src/SMAPI/Metadata/CoreAssetPropagator.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs
index 5c77bf66..41d10cd4 100644
--- a/src/SMAPI/Metadata/CoreAssetPropagator.cs
+++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs
@@ -34,9 +34,6 @@ namespace StardewModdingAPI.Metadata
/// <summary>Simplifies access to private game code.</summary>
private readonly Reflector Reflection;
- /// <summary>Encapsulates monitoring and logging.</summary>
- private readonly IMonitor Monitor;
-
/// <summary>Optimized bucket categories for batch reloading assets.</summary>
private enum AssetBucket
{
@@ -57,12 +54,10 @@ namespace StardewModdingAPI.Metadata
/// <summary>Initialize the core asset data.</summary>
/// <param name="assertAndNormalizeAssetName">Normalizes an asset key to match the cache key and assert that it's valid.</param>
/// <param name="reflection">Simplifies access to private code.</param>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- public CoreAssetPropagator(Func<string, string> assertAndNormalizeAssetName, Reflector reflection, IMonitor monitor)
+ public CoreAssetPropagator(Func<string, string> assertAndNormalizeAssetName, Reflector reflection)
{
this.AssertAndNormalizeAssetName = assertAndNormalizeAssetName;
this.Reflection = reflection;
- this.Monitor = monitor;
}
/// <summary>Reload one of the game's core assets (if applicable).</summary>