summaryrefslogtreecommitdiff
path: root/src/SMAPI/Metadata/InstructionMetadata.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-12-20 22:35:58 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-12-20 22:35:58 -0500
commit77002d3e9965d9afa843a95129c6acb5d1c4a283 (patch)
treeb4f4a338945cd3f2cc5881e46fb0dd2b075a79ce /src/SMAPI/Metadata/InstructionMetadata.cs
parent1c70736c00e6e70f46f539cb26b5fd253f4eff3b (diff)
parent5e2f6f565d6ef5330ea2e8c6a5e796f937289255 (diff)
downloadSMAPI-77002d3e9965d9afa843a95129c6acb5d1c4a283.tar.gz
SMAPI-77002d3e9965d9afa843a95129c6acb5d1c4a283.tar.bz2
SMAPI-77002d3e9965d9afa843a95129c6acb5d1c4a283.zip
Merge branch 'stardew-valley-1.5' into develop
# Conflicts: # docs/release-notes.md
Diffstat (limited to 'src/SMAPI/Metadata/InstructionMetadata.cs')
-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index 09a199f9..2c1e14ce 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -6,6 +6,7 @@ using StardewModdingAPI.Framework.ModLoading.Finders;
using StardewModdingAPI.Framework.ModLoading.RewriteFacades;
using StardewModdingAPI.Framework.ModLoading.Rewriters;
using StardewValley;
+using StardewValley.Locations;
namespace StardewModdingAPI.Metadata
{
@@ -35,6 +36,11 @@ namespace StardewModdingAPI.Metadata
if (platformChanged)
yield return new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchFacade));
+ // rewrite for Stardew Valley 1.5
+ yield return new FieldReplaceRewriter(typeof(DecoratableLocation), "furniture", typeof(GameLocation), nameof(GameLocation.furniture));
+ yield return new FieldReplaceRewriter(typeof(Farm), "resourceClumps", typeof(GameLocation), nameof(GameLocation.resourceClumps));
+ yield return new FieldReplaceRewriter(typeof(MineShaft), "resourceClumps", typeof(GameLocation), nameof(GameLocation.resourceClumps));
+
// heuristic rewrites
yield return new HeuristicFieldRewriter(this.ValidateReferencesToAssemblies);
yield return new HeuristicMethodRewriter(this.ValidateReferencesToAssemblies);