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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-07-08 15:56:08 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-07-08 15:56:08 -0400
commit8839b6822a475c693a0b4a88c6de861028df3caf (patch)
tree16fb22409acdb84dcabaf698be9dba5b8d21544d /src/SMAPI/Metadata/InstructionMetadata.cs
parent530b120014c0ae7fc2994b21fc388ea36ddb4ce8 (diff)
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also detect broken Netcode references
Diffstat (limited to 'src/SMAPI/Metadata/InstructionMetadata.cs')
-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index aa3e743c..2f0c1b15 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -17,7 +17,7 @@ namespace StardewModdingAPI.Metadata
*********/
/// <summary>The assembly names to which to heuristically detect broken references.</summary>
/// <remarks>The current implementation only works correctly with assemblies that should always be present.</remarks>
- private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley" };
+ private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" };
/*********