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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
commit | a3f21685049cabf2d824c8060dc0b1de47e9449e (patch) | |
tree | ad9add30e9da2a50e0ea0245f1546b7378f0d282 /src/SMAPI/Mod.cs | |
parent | 6521df7b131924835eb797251c1e956fae0d6e13 (diff) | |
parent | 277bf082675b98b95bf6184fe3c7a45b969c7ac2 (diff) | |
download | SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.gz SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.bz2 SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Mod.cs')
-rw-r--r-- | src/SMAPI/Mod.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Mod.cs b/src/SMAPI/Mod.cs index 3a753afc..0e5be1c1 100644 --- a/src/SMAPI/Mod.cs +++ b/src/SMAPI/Mod.cs @@ -41,7 +41,7 @@ namespace StardewModdingAPI ** Private methods *********/ /// <summary>Release or reset unmanaged resources when the game exits. There's no guarantee this will be called on every exit.</summary> - /// <param name="disposing">Whether the instance is being disposed explicitly rather than finalised. If this is false, the instance shouldn't dispose other objects since they may already be finalised.</param> + /// <param name="disposing">Whether the instance is being disposed explicitly rather than finalized. If this is false, the instance shouldn't dispose other objects since they may already be finalized.</param> protected virtual void Dispose(bool disposing) { } /// <summary>Destruct the instance.</summary> |