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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 16:21:35 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 16:21:35 -0500
commitc8d627cdf2ae3126584ec2500877ff19987db17f (patch)
tree2cc6f604df00027239476acf3a74ae6bb0761323 /src/SMAPI/Patches/ScheduleErrorPatch.cs
parentf976b5c0f095a881fc20f6ce5dcf5a50ebb2b5da (diff)
parent17a9193fd28c527dcba40360702adb277736cc45 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Patches/ScheduleErrorPatch.cs')
-rw-r--r--src/SMAPI/Patches/ScheduleErrorPatch.cs86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/SMAPI/Patches/ScheduleErrorPatch.cs b/src/SMAPI/Patches/ScheduleErrorPatch.cs
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+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Reflection;
+using Harmony;
+using StardewModdingAPI.Framework.Patching;
+using StardewValley;
+
+namespace StardewModdingAPI.Patches
+{
+ /// <summary>A Harmony patch for <see cref="NPC.parseMasterSchedule"/> which intercepts crashes due to invalid schedule data.</summary>
+ /// <remarks>Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments.</remarks>
+ [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
+ [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
+ internal class ScheduleErrorPatch : IHarmonyPatch
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>Writes messages to the console and log file on behalf of the game.</summary>
+ private static IMonitor MonitorForGame;
+
+ /// <summary>Whether the target is currently being intercepted.</summary>
+ private static bool IsIntercepting;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>A unique name for this patch.</summary>
+ public string Name => nameof(ScheduleErrorPatch);
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="monitorForGame">Writes messages to the console and log file on behalf of the game.</param>
+ public ScheduleErrorPatch(IMonitor monitorForGame)
+ {
+ ScheduleErrorPatch.MonitorForGame = monitorForGame;
+ }
+
+ /// <summary>Apply the Harmony patch.</summary>
+ /// <param name="harmony">The Harmony instance.</param>
+ public void Apply(HarmonyInstance harmony)
+ {
+ harmony.Patch(
+ original: AccessTools.Method(typeof(NPC), "parseMasterSchedule"),
+ prefix: new HarmonyMethod(this.GetType(), nameof(ScheduleErrorPatch.Before_NPC_parseMasterSchedule))
+ );
+ }
+
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>The method to call instead of <see cref="NPC.parseMasterSchedule"/>.</summary>
+ /// <param name="rawData">The raw schedule data to parse.</param>
+ /// <param name="__instance">The instance being patched.</param>
+ /// <param name="__result">The patched method's return value.</param>
+ /// <param name="__originalMethod">The method being wrapped.</param>
+ /// <returns>Returns whether to execute the original method.</returns>
+ private static bool Before_NPC_parseMasterSchedule(string rawData, NPC __instance, ref Dictionary<int, SchedulePathDescription> __result, MethodInfo __originalMethod)
+ {
+ if (ScheduleErrorPatch.IsIntercepting)
+ return true;
+
+ try
+ {
+ ScheduleErrorPatch.IsIntercepting = true;
+ __result = (Dictionary<int, SchedulePathDescription>)__originalMethod.Invoke(__instance, new object[] { rawData });
+ return false;
+ }
+ catch (TargetInvocationException ex)
+ {
+ ScheduleErrorPatch.MonitorForGame.Log($"Failed parsing schedule for NPC {__instance.Name}:\n{rawData}\n{ex.InnerException ?? ex}", LogLevel.Error);
+ __result = new Dictionary<int, SchedulePathDescription>();
+ return false;
+ }
+ finally
+ {
+ ScheduleErrorPatch.IsIntercepting = false;
+ }
+ }
+ }
+}