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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-05 11:56:10 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-05 11:56:10 -0400
commit80d3dd1f786f7e5846f9adb7f7a4d82e5b9b92fd (patch)
treeecc708a23eff963ef0100e764e7238c883a8ff16 /src/SMAPI/Patches
parent2e442bf2ee9f7d73c935dfed95c996581a17e06f (diff)
parentb6e058c322f3b904a047ba09cb1701a1bb812e47 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Patches')
-rw-r--r--src/SMAPI/Patches/SaveGamePatcher.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/src/SMAPI/Patches/SaveGamePatcher.cs b/src/SMAPI/Patches/SaveGamePatcher.cs
deleted file mode 100644
index 969c514e..00000000
--- a/src/SMAPI/Patches/SaveGamePatcher.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using System;
-using System.Diagnostics.CodeAnalysis;
-using HarmonyLib;
-using StardewModdingAPI.Internal.Patching;
-using StardewValley;
-using StardewValley.Menus;
-
-namespace StardewModdingAPI.Patches
-{
- /// <summary>Harmony patches for <see cref="SaveGame"/> which track the last loaded save ID.</summary>
- /// <remarks>Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments.</remarks>
- [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
- [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
- internal class SaveGamePatcher : BasePatcher
- {
- /*********
- ** Fields
- *********/
- /// <summary>A callback to invoke when a save file is being loaded.</summary>
- private static Action<string> OnSaveFileReading;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="onSaveFileReading">A callback to invoke when a save file is being loaded.</param>
- public SaveGamePatcher(Action<string> onSaveFileReading)
- {
- SaveGamePatcher.OnSaveFileReading = onSaveFileReading;
- }
-
- /// <inheritdoc />
- public override void Apply(Harmony harmony, IMonitor monitor)
- {
- harmony.Patch(
- original: this.RequireMethod<SaveGame>(nameof(SaveGame.getLoadEnumerator)),
- prefix: this.GetHarmonyMethod(nameof(SaveGamePatcher.Before_GetLoadEnumerator))
- );
- }
-
-
- /*********
- ** Private methods
- *********/
- /// <summary>The method to call before <see cref="TitleMenu.createdNewCharacter"/>.</summary>
- /// <returns>Returns whether to execute the original method.</returns>
- /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks>
- private static bool Before_GetLoadEnumerator(string file)
- {
- SaveGamePatcher.OnSaveFileReading(file);
- return true;
- }
- }
-}