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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-01-24 11:44:28 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-01-24 11:44:28 -0500
commit0da5dab8932c53ba39f2290268294e9a72b9c5bb (patch)
tree9302a2a53a68202ac97e86662394a509df499541 /src/SMAPI/SButton.cs
parent15d4b6310e3dd15c62f3faedbf1290b2db26fb59 (diff)
parent5c96a10da5801049ee17ffa185dbf19e6d8a2306 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/SButton.cs')
-rw-r--r--src/SMAPI/SButton.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/SMAPI/SButton.cs b/src/SMAPI/SButton.cs
index bd6635c7..3f95169a 100644
--- a/src/SMAPI/SButton.cs
+++ b/src/SMAPI/SButton.cs
@@ -1,4 +1,5 @@
using System;
+using System.Linq;
using Microsoft.Xna.Framework.Input;
using StardewValley;
@@ -683,5 +684,19 @@ namespace StardewModdingAPI
button = default(InputButton);
return false;
}
+
+ /// <summary>Get whether the given button is equivalent to <see cref="Options.useToolButton"/>.</summary>
+ /// <param name="input">The button.</param>
+ public static bool IsUseToolButton(this SButton input)
+ {
+ return input == SButton.ControllerX || Game1.options.useToolButton.Any(p => p.ToSButton() == input);
+ }
+
+ /// <summary>Get whether the given button is equivalent to <see cref="Options.actionButton"/>.</summary>
+ /// <param name="input">The button.</param>
+ public static bool IsActionButton(this SButton input)
+ {
+ return input == SButton.ControllerA || Game1.options.actionButton.Any(p => p.ToSButton() == input);
+ }
}
}