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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-22 15:07:06 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-22 15:07:06 -0400
commit99c8dd79406f5099194d72e26085a49939705259 (patch)
tree407a11718df1f7e51e0d794c1f33cc0aa3883f00 /src/SMAPI/SButton.cs
parentf74321addc79a5616cc0f43e4f5f4b8154fac827 (diff)
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add InputButton.ToSButton() extension
Diffstat (limited to 'src/SMAPI/SButton.cs')
-rw-r--r--src/SMAPI/SButton.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/SMAPI/SButton.cs b/src/SMAPI/SButton.cs
index 0ec799db..bd6635c7 100644
--- a/src/SMAPI/SButton.cs
+++ b/src/SMAPI/SButton.cs
@@ -615,6 +615,18 @@ namespace StardewModdingAPI
return (SButton)(SButtonExtensions.ControllerOffset + key);
}
+ /// <summary>Get the <see cref="SButton"/> equivalent for the given button.</summary>
+ /// <param name="input">The Stardew Valley button to convert.</param>
+ internal static SButton ToSButton(this InputButton input)
+ {
+ // derived from InputButton constructors
+ if (input.mouseLeft)
+ return SButton.MouseLeft;
+ if (input.mouseRight)
+ return SButton.MouseRight;
+ return input.key.ToSButton();
+ }
+
/// <summary>Get the <see cref="Keys"/> equivalent for the given button.</summary>
/// <param name="input">The button to convert.</param>
/// <param name="key">The keyboard equivalent.</param>