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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-17 20:36:31 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 16:05:15 -0400
commit73321eceb96f263f10857667d7b3726a5098e770 (patch)
tree440d79377c7be7184e8154aa500e7ca6b6372953 /src/SMAPI/SMAPI.csproj
parentfdfb060795a0cca62bc98df97c28160160f4317a (diff)
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split compile flag into separate Windows + XNA flags (#767)
Diffstat (limited to 'src/SMAPI/SMAPI.csproj')
-rw-r--r--src/SMAPI/SMAPI.csproj17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj
index 6344cb2f..ceef33df 100644
--- a/src/SMAPI/SMAPI.csproj
+++ b/src/SMAPI/SMAPI.csproj
@@ -12,6 +12,8 @@
<ApplicationIcon>icon.ico</ApplicationIcon>
</PropertyGroup>
+ <Import Project="..\..\build\common.targets" />
+
<ItemGroup>
<PackageReference Include="LargeAddressAware" Version="1.0.5" />
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
@@ -30,20 +32,22 @@
<Reference Include="xTile" HintPath="$(GamePath)\xTile.dll" Private="False" />
</ItemGroup>
+ <!-- Windows only -->
+ <ItemGroup Condition="'$(OS)' == 'Windows_NT'">
+ <Reference Include="Netcode" HintPath="$(GamePath)\Netcode.dll" Private="False" />
+ <Reference Include="System.Windows.Forms" />
+ </ItemGroup>
+
+ <!-- Game framework -->
<Choose>
- <!-- Windows -->
- <When Condition="$(OS) == 'Windows_NT'">
+ <When Condition="$(DefineConstants.Contains(SMAPI_FOR_XNA))">
<ItemGroup>
- <Reference Include="Netcode" HintPath="$(GamePath)\Netcode.dll" Private="False" />
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" />
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" />
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" />
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" />
- <Reference Include="System.Windows.Forms" />
</ItemGroup>
</When>
-
- <!-- Linux/Mac -->
<Otherwise>
<ItemGroup>
<Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="False" />
@@ -67,5 +71,4 @@
</ItemGroup>
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
- <Import Project="..\..\build\common.targets" />
</Project>