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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-16 22:14:44 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-16 22:14:44 -0400 |
commit | 8e9237bdd7ec179975c9be5e28c811b42007e707 (patch) | |
tree | 665ca44f40e77e8f4a3af55ee442e2b3acba6434 /src/SMAPI/SMAPI.csproj | |
parent | e10147e7bda94a8fbc58684246628a6520d2c6b8 (diff) | |
parent | 011aa4c9d07d6fc313d6d1ee107651778bb3c665 (diff) | |
download | SMAPI-8e9237bdd7ec179975c9be5e28c811b42007e707.tar.gz SMAPI-8e9237bdd7ec179975c9be5e28c811b42007e707.tar.bz2 SMAPI-8e9237bdd7ec179975c9be5e28c811b42007e707.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/SMAPI.csproj')
-rw-r--r-- | src/SMAPI/SMAPI.csproj | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj index a0ca54cc..3abefeab 100644 --- a/src/SMAPI/SMAPI.csproj +++ b/src/SMAPI/SMAPI.csproj @@ -23,9 +23,9 @@ <ItemGroup> <PackageReference Include="LargeAddressAware" Version="1.0.5" /> <PackageReference Include="Mono.Cecil" Version="0.11.4" /> - <PackageReference Include="MonoMod.Common" Version="21.6.21.1" /> - <PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> - <PackageReference Include="Pintail" Version="2.1.0" /> + <PackageReference Include="MonoMod.Common" Version="22.3.5.1" /> + <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> + <PackageReference Include="Pintail" Version="2.2.0" /> <PackageReference Include="Platonymous.TMXTile" Version="1.5.9" /> <PackageReference Include="System.Reflection.Emit" Version="4.7.0" /> @@ -41,6 +41,7 @@ <Reference Include="GalaxyCSharp" HintPath="$(GamePath)\GalaxyCSharp.dll" Private="False" /> <Reference Include="Lidgren.Network" HintPath="$(GamePath)\Lidgren.Network.dll" Private="False" /> <Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="False" /> + <Reference Include="SkiaSharp" HintPath="$(GamePath)\SkiaSharp.dll" Private="False" /> <Reference Include="xTile" HintPath="$(GamePath)\xTile.dll" Private="False" /> </ItemGroup> |