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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-18 23:36:58 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-13 15:57:18 -0400 |
commit | 94702ca4b7136eeb306a2109e7af2a6c804b6335 (patch) | |
tree | 60747388f578f24d6a0407b0787387062d6ae107 /src/SMAPI/StardewModdingAPI.config.json | |
parent | 7d755da3e2c20f8e157b88c9721d0a19fe52006e (diff) | |
download | SMAPI-94702ca4b7136eeb306a2109e7af2a6c804b6335.tar.gz SMAPI-94702ca4b7136eeb306a2109e7af2a6c804b6335.tar.bz2 SMAPI-94702ca4b7136eeb306a2109e7af2a6c804b6335.zip |
use default indentation for JSON files
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.config.json')
-rw-r--r-- | src/SMAPI/StardewModdingAPI.config.json | 114 |
1 files changed, 57 insertions, 57 deletions
diff --git a/src/SMAPI/StardewModdingAPI.config.json b/src/SMAPI/StardewModdingAPI.config.json index ad908fc0..c04cceee 100644 --- a/src/SMAPI/StardewModdingAPI.config.json +++ b/src/SMAPI/StardewModdingAPI.config.json @@ -8,70 +8,70 @@ This file contains advanced configuration for SMAPI. You generally shouldn't cha */ { - /** - * The console color theme to use. The possible values are: - * - AutoDetect: SMAPI will assume a light background on Mac, and detect the background color automatically on Linux or Windows. - * - LightBackground: use darker text colors that look better on a white or light background. - * - DarkBackground: use lighter text colors that look better on a black or dark background. - */ - "ColorScheme": "AutoDetect", + /** + * The console color theme to use. The possible values are: + * - AutoDetect: SMAPI will assume a light background on Mac, and detect the background color automatically on Linux or Windows. + * - LightBackground: use darker text colors that look better on a white or light background. + * - DarkBackground: use lighter text colors that look better on a black or dark background. + */ + "ColorScheme": "AutoDetect", - /** - * Whether SMAPI should check for newer versions of SMAPI and mods when you load the game. If new - * versions are available, an alert will be shown in the console. This doesn't affect the load - * time even if your connection is offline or slow, because it happens in the background. - */ - "CheckForUpdates": true, + /** + * Whether SMAPI should check for newer versions of SMAPI and mods when you load the game. If new + * versions are available, an alert will be shown in the console. This doesn't affect the load + * time even if your connection is offline or slow, because it happens in the background. + */ + "CheckForUpdates": true, - /** - * Whether to enable features intended for mod developers. Currently this only makes TRACE-level - * messages appear in the console. - */ - "DeveloperMode": true, + /** + * Whether to enable features intended for mod developers. Currently this only makes TRACE-level + * messages appear in the console. + */ + "DeveloperMode": true, - /** - * Whether to add a section to the 'mod issues' list for mods which directly use potentially - * sensitive .NET APIs like file or shell access. Note that many mods do this legitimately as - * part of their normal functionality, so these warnings are meaningless without further - * investigation. When this is commented out, it'll be true for local debug builds and false - * otherwise. - */ - //"ParanoidWarnings": true, + /** + * Whether to add a section to the 'mod issues' list for mods which directly use potentially + * sensitive .NET APIs like file or shell access. Note that many mods do this legitimately as + * part of their normal functionality, so these warnings are meaningless without further + * investigation. When this is commented out, it'll be true for local debug builds and false + * otherwise. + */ + //"ParanoidWarnings": true, - /** - * Whether SMAPI should show newer beta versions as an available update. When this is commented - * out, it'll be true if the current SMAPI version is beta, and false otherwise. - */ - //"UseBetaChannel": true, + /** + * Whether SMAPI should show newer beta versions as an available update. When this is commented + * out, it'll be true if the current SMAPI version is beta, and false otherwise. + */ + //"UseBetaChannel": true, - /** - * SMAPI's GitHub project name, used to perform update checks. - */ - "GitHubProjectName": "Pathoschild/SMAPI", + /** + * SMAPI's GitHub project name, used to perform update checks. + */ + "GitHubProjectName": "Pathoschild/SMAPI", - /** - * The base URL for SMAPI's web API, used to perform update checks. - * Note: the protocol will be changed to http:// on Linux/Mac due to OpenSSL issues with the - * game's bundled Mono. - */ - "WebApiBaseUrl": "https://api.smapi.io", + /** + * The base URL for SMAPI's web API, used to perform update checks. + * Note: the protocol will be changed to http:// on Linux/Mac due to OpenSSL issues with the + * game's bundled Mono. + */ + "WebApiBaseUrl": "https://api.smapi.io", - /** - * Whether SMAPI should log more information about the game context. - */ - "VerboseLogging": false, + /** + * Whether SMAPI should log more information about the game context. + */ + "VerboseLogging": false, - /** - * Whether to generate a 'SMAPI-latest.metadata-dump.json' file in the logs folder with the full mod - * metadata for detected mods. This is only needed when troubleshooting some cases. - */ - "DumpMetadata": false, + /** + * Whether to generate a 'SMAPI-latest.metadata-dump.json' file in the logs folder with the full mod + * metadata for detected mods. This is only needed when troubleshooting some cases. + */ + "DumpMetadata": false, - /** - * The mod IDs SMAPI should ignore when performing update checks or validating update keys. - */ - "SuppressUpdateChecks": [ - "SMAPI.ConsoleCommands", - "SMAPI.SaveBackup" - ] + /** + * The mod IDs SMAPI should ignore when performing update checks or validating update keys. + */ + "SuppressUpdateChecks": [ + "SMAPI.ConsoleCommands", + "SMAPI.SaveBackup" + ] } |