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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-06-18 23:36:58 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-13 15:57:18 -0400
commit94702ca4b7136eeb306a2109e7af2a6c804b6335 (patch)
tree60747388f578f24d6a0407b0787387062d6ae107 /src/SMAPI/StardewModdingAPI.config.json
parent7d755da3e2c20f8e157b88c9721d0a19fe52006e (diff)
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use default indentation for JSON files
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.config.json')
-rw-r--r--src/SMAPI/StardewModdingAPI.config.json114
1 files changed, 57 insertions, 57 deletions
diff --git a/src/SMAPI/StardewModdingAPI.config.json b/src/SMAPI/StardewModdingAPI.config.json
index ad908fc0..c04cceee 100644
--- a/src/SMAPI/StardewModdingAPI.config.json
+++ b/src/SMAPI/StardewModdingAPI.config.json
@@ -8,70 +8,70 @@ This file contains advanced configuration for SMAPI. You generally shouldn't cha
*/
{
- /**
- * The console color theme to use. The possible values are:
- * - AutoDetect: SMAPI will assume a light background on Mac, and detect the background color automatically on Linux or Windows.
- * - LightBackground: use darker text colors that look better on a white or light background.
- * - DarkBackground: use lighter text colors that look better on a black or dark background.
- */
- "ColorScheme": "AutoDetect",
+ /**
+ * The console color theme to use. The possible values are:
+ * - AutoDetect: SMAPI will assume a light background on Mac, and detect the background color automatically on Linux or Windows.
+ * - LightBackground: use darker text colors that look better on a white or light background.
+ * - DarkBackground: use lighter text colors that look better on a black or dark background.
+ */
+ "ColorScheme": "AutoDetect",
- /**
- * Whether SMAPI should check for newer versions of SMAPI and mods when you load the game. If new
- * versions are available, an alert will be shown in the console. This doesn't affect the load
- * time even if your connection is offline or slow, because it happens in the background.
- */
- "CheckForUpdates": true,
+ /**
+ * Whether SMAPI should check for newer versions of SMAPI and mods when you load the game. If new
+ * versions are available, an alert will be shown in the console. This doesn't affect the load
+ * time even if your connection is offline or slow, because it happens in the background.
+ */
+ "CheckForUpdates": true,
- /**
- * Whether to enable features intended for mod developers. Currently this only makes TRACE-level
- * messages appear in the console.
- */
- "DeveloperMode": true,
+ /**
+ * Whether to enable features intended for mod developers. Currently this only makes TRACE-level
+ * messages appear in the console.
+ */
+ "DeveloperMode": true,
- /**
- * Whether to add a section to the 'mod issues' list for mods which directly use potentially
- * sensitive .NET APIs like file or shell access. Note that many mods do this legitimately as
- * part of their normal functionality, so these warnings are meaningless without further
- * investigation. When this is commented out, it'll be true for local debug builds and false
- * otherwise.
- */
- //"ParanoidWarnings": true,
+ /**
+ * Whether to add a section to the 'mod issues' list for mods which directly use potentially
+ * sensitive .NET APIs like file or shell access. Note that many mods do this legitimately as
+ * part of their normal functionality, so these warnings are meaningless without further
+ * investigation. When this is commented out, it'll be true for local debug builds and false
+ * otherwise.
+ */
+ //"ParanoidWarnings": true,
- /**
- * Whether SMAPI should show newer beta versions as an available update. When this is commented
- * out, it'll be true if the current SMAPI version is beta, and false otherwise.
- */
- //"UseBetaChannel": true,
+ /**
+ * Whether SMAPI should show newer beta versions as an available update. When this is commented
+ * out, it'll be true if the current SMAPI version is beta, and false otherwise.
+ */
+ //"UseBetaChannel": true,
- /**
- * SMAPI's GitHub project name, used to perform update checks.
- */
- "GitHubProjectName": "Pathoschild/SMAPI",
+ /**
+ * SMAPI's GitHub project name, used to perform update checks.
+ */
+ "GitHubProjectName": "Pathoschild/SMAPI",
- /**
- * The base URL for SMAPI's web API, used to perform update checks.
- * Note: the protocol will be changed to http:// on Linux/Mac due to OpenSSL issues with the
- * game's bundled Mono.
- */
- "WebApiBaseUrl": "https://api.smapi.io",
+ /**
+ * The base URL for SMAPI's web API, used to perform update checks.
+ * Note: the protocol will be changed to http:// on Linux/Mac due to OpenSSL issues with the
+ * game's bundled Mono.
+ */
+ "WebApiBaseUrl": "https://api.smapi.io",
- /**
- * Whether SMAPI should log more information about the game context.
- */
- "VerboseLogging": false,
+ /**
+ * Whether SMAPI should log more information about the game context.
+ */
+ "VerboseLogging": false,
- /**
- * Whether to generate a 'SMAPI-latest.metadata-dump.json' file in the logs folder with the full mod
- * metadata for detected mods. This is only needed when troubleshooting some cases.
- */
- "DumpMetadata": false,
+ /**
+ * Whether to generate a 'SMAPI-latest.metadata-dump.json' file in the logs folder with the full mod
+ * metadata for detected mods. This is only needed when troubleshooting some cases.
+ */
+ "DumpMetadata": false,
- /**
- * The mod IDs SMAPI should ignore when performing update checks or validating update keys.
- */
- "SuppressUpdateChecks": [
- "SMAPI.ConsoleCommands",
- "SMAPI.SaveBackup"
- ]
+ /**
+ * The mod IDs SMAPI should ignore when performing update checks or validating update keys.
+ */
+ "SuppressUpdateChecks": [
+ "SMAPI.ConsoleCommands",
+ "SMAPI.SaveBackup"
+ ]
}