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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-22 19:59:03 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-22 19:59:03 -0400 |
commit | 5e7eaf9f75d72d8cbb338c35b43f2974440b3456 (patch) | |
tree | 4cc95e003f4434941e22d2588b9dea11dfae9469 /src/SMAPI/StardewModdingAPI.csproj | |
parent | 902814d308289f169750a615ae573edc348893d3 (diff) | |
download | SMAPI-5e7eaf9f75d72d8cbb338c35b43f2974440b3456.tar.gz SMAPI-5e7eaf9f75d72d8cbb338c35b43f2974440b3456.tar.bz2 SMAPI-5e7eaf9f75d72d8cbb338c35b43f2974440b3456.zip |
rewrite input suppression (#453)
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code.
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/SMAPI/StardewModdingAPI.csproj | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj index 5fe3e32c..d7719e27 100644 --- a/src/SMAPI/StardewModdingAPI.csproj +++ b/src/SMAPI/StardewModdingAPI.csproj @@ -91,6 +91,7 @@ <Compile Include="Framework\ContentPack.cs" /> <Compile Include="Framework\Content\ContentCache.cs" /> <Compile Include="Framework\Events\ManagedEventBase.cs" /> + <Compile Include="Framework\Input\GamePadStateBuilder.cs" /> <Compile Include="Framework\Input\InputState.cs" /> <Compile Include="Framework\Input\InputStatus.cs" /> <Compile Include="Framework\LegacyManifestVersion.cs" /> @@ -262,6 +263,7 @@ <Compile Include="Framework\SGame.cs" /> <Compile Include="IReflectionHelper.cs" /> <Compile Include="SemanticVersion.cs" /> + <Compile Include="SModHooks.cs" /> <Compile Include="Translation.cs" /> <Compile Include="ICursorPosition.cs" /> <Compile Include="Utilities\SDate.cs" /> |