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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
commit | 60b41195778af33fd609eab66d9ae3f1d1165e8f (patch) | |
tree | 7128b906d40e94c56c34ed6058f27bc31c31a08b /src/SMAPI/StardewModdingAPI.csproj | |
parent | b9bc1a6d17cafa0a97b46ffecda432cfc2f23b51 (diff) | |
parent | 52cf953f685c65b2b6814e375ec9a5ffa03c440a (diff) | |
download | SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.gz SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.bz2 SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/SMAPI/StardewModdingAPI.csproj | 152 |
1 files changed, 103 insertions, 49 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj index edddbd2a..0d0a5fe9 100644 --- a/src/SMAPI/StardewModdingAPI.csproj +++ b/src/SMAPI/StardewModdingAPI.csproj @@ -27,6 +27,7 @@ <ApplicationVersion>1.0.0.%2a</ApplicationVersion> <UseApplicationTrust>false</UseApplicationTrust> <BootstrapperEnabled>true</BootstrapperEnabled> + <LargeAddressAware Condition="'$(OS)' == 'Windows_NT'">true</LargeAddressAware> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> <PlatformTarget>x86</PlatformTarget> @@ -42,7 +43,7 @@ <PlatformTarget>x86</PlatformTarget> <Prefer32Bit>false</Prefer32Bit> <OutputPath>$(SolutionDir)\..\bin\Release\SMAPI</OutputPath> - <DocumentationFile>$(SolutionDir)\..\bin\Debug\SMAPI\StardewModdingAPI.xml</DocumentationFile> + <DocumentationFile>$(SolutionDir)\..\bin\Release\SMAPI\StardewModdingAPI.xml</DocumentationFile> <DefineConstants>TRACE</DefineConstants> <Optimize>true</Optimize> <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow> @@ -53,16 +54,20 @@ <ApplicationIcon>icon.ico</ApplicationIcon> </PropertyGroup> <ItemGroup> - <Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> - <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath> + <Reference Include="0Harmony, Version=1.0.9.1, Culture=neutral, processorArchitecture=MSIL"> + <SpecificVersion>False</SpecificVersion> + <HintPath>..\lib\0Harmony.dll</HintPath> + </Reference> + <Reference Include="Mono.Cecil, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.10.0\lib\net40\Mono.Cecil.dll</HintPath> <Private>True</Private> </Reference> - <Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> - <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath> + <Reference Include="Mono.Cecil.Mdb, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.10.0\lib\net40\Mono.Cecil.Mdb.dll</HintPath> <Private>True</Private> </Reference> - <Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> - <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath> + <Reference Include="Mono.Cecil.Pdb, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.10.0\lib\net40\Mono.Cecil.Pdb.dll</HintPath> <Private>True</Private> </Reference> <Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> @@ -72,7 +77,6 @@ <Reference Include="System" /> <Reference Include="System.Core" /> <Reference Include="System.Drawing" /> - <Reference Include="System.Management" Condition="$(OS) == 'Windows_NT'" /> <Reference Include="System.Numerics"> <Private>True</Private> </Reference> @@ -86,20 +90,55 @@ <Compile Include="..\..\build\GlobalAssemblyInfo.cs"> <Link>Properties\GlobalAssemblyInfo.cs</Link> </Compile> + <Compile Include="Events\GameLoopUpdatedEventArgs.cs" /> + <Compile Include="Events\GameLoopLaunchedEventArgs.cs" /> + <Compile Include="Events\InputMouseWheelScrolledEventArgs.cs" /> + <Compile Include="Events\InputCursorMovedEventArgs.cs" /> + <Compile Include="Events\InputButtonReleasedEventArgs.cs" /> + <Compile Include="Events\InputButtonPressedEventArgs.cs" /> + <Compile Include="Events\EventArgsLocationBuildingsChanged.cs" /> + <Compile Include="Events\IInputEvents.cs" /> + <Compile Include="Events\IGameLoopEvents.cs" /> + <Compile Include="Events\IWorldEvents.cs" /> + <Compile Include="Events\MultiplayerEvents.cs" /> + <Compile Include="Events\WorldDebrisListChangedEventArgs.cs" /> + <Compile Include="Events\GameLoopUpdatingEventArgs.cs" /> + <Compile Include="Events\WorldNpcListChangedEventArgs.cs" /> + <Compile Include="Events\WorldLargeTerrainFeatureListChangedEventArgs.cs" /> + <Compile Include="Events\WorldTerrainFeatureListChangedEventArgs.cs" /> + <Compile Include="Events\WorldBuildingListChangedEventArgs.cs" /> + <Compile Include="Events\WorldLocationListChangedEventArgs.cs" /> + <Compile Include="Events\WorldObjectListChangedEventArgs.cs" /> + <Compile Include="Framework\ContentManagers\BaseContentManager.cs" /> + <Compile Include="Framework\ContentManagers\GameContentManager.cs" /> + <Compile Include="Framework\ContentManagers\IContentManager.cs" /> + <Compile Include="Framework\ContentManagers\ModContentManager.cs" /> + <Compile Include="Framework\Models\ModFolderExport.cs" /> + <Compile Include="Framework\ModLoading\TypeReferenceComparer.cs" /> + <Compile Include="Framework\Patching\GamePatcher.cs" /> + <Compile Include="Framework\Patching\IHarmonyPatch.cs" /> + <Compile Include="Framework\Serialisation\ColorConverter.cs" /> + <Compile Include="Framework\Serialisation\PointConverter.cs" /> + <Compile Include="Framework\Serialisation\RectangleConverter.cs" /> + <Compile Include="Framework\Events\ModEventsBase.cs" /> <Compile Include="Framework\Events\EventManager.cs" /> + <Compile Include="Events\IModEvents.cs" /> <Compile Include="Framework\Events\ManagedEvent.cs" /> <Compile Include="Events\SpecialisedEvents.cs" /> <Compile Include="Framework\ContentPack.cs" /> <Compile Include="Framework\Content\ContentCache.cs" /> <Compile Include="Framework\Events\ManagedEventBase.cs" /> - <Compile Include="Framework\Input\InputState.cs" /> + <Compile Include="Framework\Events\ModEvents.cs" /> + <Compile Include="Framework\Events\ModGameLoopEvents.cs" /> + <Compile Include="Framework\Events\ModInputEvents.cs" /> + <Compile Include="Framework\Input\GamePadStateBuilder.cs" /> + <Compile Include="Framework\ModHelpers\InputHelper.cs" /> + <Compile Include="Framework\StateTracking\Comparers\GenericEqualsComparer.cs" /> + <Compile Include="Framework\WatcherCore.cs" /> + <Compile Include="IInputHelper.cs" /> + <Compile Include="Framework\Input\SInputState.cs" /> <Compile Include="Framework\Input\InputStatus.cs" /> - <Compile Include="Framework\LegacyManifestVersion.cs" /> - <Compile Include="Framework\ModData\ModDatabase.cs" /> - <Compile Include="Framework\ModData\ModDataField.cs" /> - <Compile Include="Framework\ModData\ModDataFieldKey.cs" /> - <Compile Include="Framework\ModData\ParsedModDataRecord.cs" /> - <Compile Include="Framework\Models\ManifestContentPackFor.cs" /> + <Compile Include="Framework\ModHelpers\MultiplayerHelper.cs" /> <Compile Include="Framework\ModLoading\Finders\EventFinder.cs" /> <Compile Include="Framework\ModLoading\Finders\FieldFinder.cs" /> <Compile Include="Framework\ModLoading\Finders\MethodFinder.cs" /> @@ -109,7 +148,7 @@ <Compile Include="Framework\ModLoading\IInstructionHandler.cs" /> <Compile Include="Framework\ModLoading\IncompatibleInstructionException.cs" /> <Compile Include="Framework\ModLoading\InstructionHandleResult.cs" /> - <Compile Include="Framework\ModLoading\Platform.cs" /> + <Compile Include="Framework\ModLoading\ModWarning.cs" /> <Compile Include="Framework\ModLoading\PlatformAssemblyMap.cs" /> <Compile Include="Framework\ModLoading\RewriteHelper.cs" /> <Compile Include="Framework\ModLoading\Rewriters\FieldReplaceRewriter.cs" /> @@ -119,22 +158,32 @@ <Compile Include="Framework\ModLoading\Rewriters\VirtualEntryCallRemover.cs" /> <Compile Include="Framework\ModLoading\Rewriters\MethodParentRewriter.cs" /> <Compile Include="Framework\ModLoading\Rewriters\TypeReferenceRewriter.cs" /> - <Compile Include="Framework\ContentManagerShim.cs" /> <Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" /> <Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" /> + <Compile Include="Framework\Events\ModWorldEvents.cs" /> <Compile Include="Framework\Reflection\InterfaceProxyBuilder.cs" /> <Compile Include="Framework\Reflection\InterfaceProxyFactory.cs" /> - <Compile Include="Framework\Serialisation\SmapiConverters\ManifestContentPackForConverter.cs" /> - <Compile Include="Framework\Serialisation\SmapiConverters\ManifestDependencyArrayConverter.cs" /> - <Compile Include="Framework\Serialisation\SmapiConverters\SemanticVersionConverter.cs" /> - <Compile Include="Framework\Serialisation\SimpleReadOnlyConverter.cs" /> - <Compile Include="Framework\Serialisation\CrossplatformConverters\RectangleConverter.cs" /> - <Compile Include="Framework\Serialisation\CrossplatformConverters\ColorConverter.cs" /> - <Compile Include="Framework\Serialisation\CrossplatformConverters\PointConverter.cs" /> + <Compile Include="Framework\RewriteFacades\SpriteBatchMethods.cs" /> + <Compile Include="Framework\SMultiplayer.cs" /> + <Compile Include="Framework\StateTracking\Comparers\EquatableComparer.cs" /> + <Compile Include="Framework\StateTracking\Comparers\ObjectReferenceComparer.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\BaseDisposableWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\ComparableWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\NetDictionaryWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\NetValueWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\NetCollectionWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\ObservableCollectionWatcher.cs" /> + <Compile Include="Framework\StateTracking\FieldWatchers\WatcherFactory.cs" /> + <Compile Include="Framework\StateTracking\ICollectionWatcher.cs" /> + <Compile Include="Framework\StateTracking\IDictionaryWatcher.cs" /> + <Compile Include="Framework\StateTracking\IValueWatcher.cs" /> + <Compile Include="Framework\StateTracking\IWatcher.cs" /> + <Compile Include="Framework\StateTracking\WorldLocationsTracker.cs" /> + <Compile Include="Framework\StateTracking\LocationTracker.cs" /> + <Compile Include="Framework\StateTracking\PlayerTracker.cs" /> <Compile Include="Framework\Utilities\ContextHash.cs" /> - <Compile Include="Framework\Utilities\PathUtilities.cs" /> <Compile Include="IContentPack.cs" /> - <Compile Include="IManifestContentPackFor.cs" /> + <Compile Include="IMultiplayerHelper.cs" /> <Compile Include="IReflectedField.cs" /> <Compile Include="IReflectedMethod.cs" /> <Compile Include="IReflectedProperty.cs" /> @@ -155,8 +204,8 @@ <Compile Include="Events\EventArgsControllerButtonReleased.cs" /> <Compile Include="Events\EventArgsControllerTriggerPressed.cs" /> <Compile Include="Events\EventArgsControllerTriggerReleased.cs" /> - <Compile Include="Events\EventArgsCurrentLocationChanged.cs" /> - <Compile Include="Events\EventArgsGameLocationsChanged.cs" /> + <Compile Include="Events\EventArgsPlayerWarped.cs" /> + <Compile Include="Events\EventArgsLocationsChanged.cs" /> <Compile Include="Events\EventArgsIntChanged.cs" /> <Compile Include="Events\EventArgsInventoryChanged.cs" /> <Compile Include="Events\EventArgsKeyboardStateChanged.cs" /> @@ -191,16 +240,11 @@ <Compile Include="Context.cs" /> <Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" /> <Compile Include="Framework\Logging\InterceptingTextWriter.cs" /> - <Compile Include="Framework\Models\ManifestDependency.cs" /> - <Compile Include="Framework\ModData\ModStatus.cs" /> <Compile Include="Framework\Models\SConfig.cs" /> <Compile Include="Framework\ModLoading\ModMetadata.cs" /> <Compile Include="Framework\Reflection\ReflectedProperty.cs" /> <Compile Include="Framework\RequestExitDelegate.cs" /> - <Compile Include="Framework\ContentCore.cs" /> - <Compile Include="Framework\Exceptions\SParseException.cs" /> - <Compile Include="Framework\Serialisation\JsonHelper.cs" /> - <Compile Include="Framework\Serialisation\SmapiConverters\StringEnumConverter.cs" /> + <Compile Include="Framework\ContentCoordinator.cs" /> <Compile Include="IAssetEditor.cs" /> <Compile Include="IAssetInfo.cs" /> <Compile Include="IAssetLoader.cs" /> @@ -209,7 +253,6 @@ <Compile Include="IAssetDataForDictionary.cs" /> <Compile Include="IAssetDataForImage.cs" /> <Compile Include="IContentHelper.cs" /> - <Compile Include="IManifestDependency.cs" /> <Compile Include="IModRegistry.cs" /> <Compile Include="Events\LocationEvents.cs" /> <Compile Include="Events\MenuEvents.cs" /> @@ -220,36 +263,29 @@ <Compile Include="Framework\DeprecationLevel.cs" /> <Compile Include="Framework\DeprecationManager.cs" /> <Compile Include="Framework\InternalExtensions.cs" /> - <Compile Include="Framework\ModData\ModDataRecord.cs" /> <Compile Include="Framework\ModLoading\AssemblyLoader.cs" /> <Compile Include="Framework\Reflection\CacheEntry.cs" /> <Compile Include="Framework\Reflection\ReflectedField.cs" /> <Compile Include="Framework\Reflection\ReflectedMethod.cs" /> <Compile Include="Framework\Reflection\Reflector.cs" /> - <Compile Include="IManifest.cs" /> <Compile Include="IMod.cs" /> <Compile Include="IModHelper.cs" /> <Compile Include="IModLinked.cs" /> <Compile Include="Framework\Logging\LogFileManager.cs" /> - <Compile Include="IPrivateProperty.cs" /> - <Compile Include="ISemanticVersion.cs" /> <Compile Include="ITranslationHelper.cs" /> <Compile Include="LogLevel.cs" /> <Compile Include="Framework\ModRegistry.cs" /> - <Compile Include="Framework\WebApiClient.cs" /> <Compile Include="IMonitor.cs" /> <Compile Include="Events\ChangeType.cs" /> <Compile Include="Events\ItemStackChange.cs" /> <Compile Include="Framework\Monitor.cs" /> - <Compile Include="Framework\Models\Manifest.cs" /> <Compile Include="Metadata\InstructionMetadata.cs" /> <Compile Include="Mod.cs" /> <Compile Include="PatchMode.cs" /> + <Compile Include="GamePlatform.cs" /> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Framework\SGame.cs" /> - <Compile Include="IPrivateField.cs" /> - <Compile Include="IPrivateMethod.cs" /> <Compile Include="IReflectionHelper.cs" /> <Compile Include="SemanticVersion.cs" /> <Compile Include="Translation.cs" /> @@ -263,13 +299,17 @@ <SubType>Designer</SubType> </None> <Content Include="StardewModdingAPI.config.json"> - <CopyToOutputDirectory>Always</CopyToOutputDirectory> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </Content> + <Content Include="..\SMAPI.Web\wwwroot\StardewModdingAPI.metadata.json"> + <Link>StardewModdingAPI.metadata.json</Link> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </Content> </ItemGroup> <ItemGroup> <Content Include="icon.ico" /> <Content Include="steam_appid.txt"> - <CopyToOutputDirectory>Always</CopyToOutputDirectory> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </Content> </ItemGroup> <ItemGroup> @@ -284,13 +324,27 @@ <Install>false</Install> </BootstrapperPackage> </ItemGroup> - <Import Project="..\SMAPI.Common\StardewModdingAPI.Common.projitems" Label="Shared" /> <ItemGroup> - <ProjectReference Include="..\SMAPI.AssemblyRewriters\StardewModdingAPI.AssemblyRewriters.csproj"> - <Project>{10db0676-9fc1-4771-a2c8-e2519f091e49}</Project> - <Name>StardewModdingAPI.AssemblyRewriters</Name> + <Analyzer Include="..\SMAPI.ModBuildConfig.Analyzer\bin\netstandard1.3\StardewModdingAPI.ModBuildConfig.Analyzer.dll" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj"> + <Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project> + <Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name> + </ProjectReference> + <ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj"> + <Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project> + <Name>StardewModdingAPI.Toolkit</Name> </ProjectReference> </ItemGroup> + <Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="..\..\build\common.targets" /> + <Import Project="..\packages\LargeAddressAware.1.0.3\build\LargeAddressAware.targets" Condition="Exists('..\packages\LargeAddressAware.1.0.3\build\LargeAddressAware.targets')" /> + <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> + <PropertyGroup> + <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> + </PropertyGroup> + <Error Condition="!Exists('..\packages\LargeAddressAware.1.0.3\build\LargeAddressAware.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\LargeAddressAware.1.0.3\build\LargeAddressAware.targets'))" /> + </Target> </Project>
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