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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-23 01:59:31 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-23 01:59:31 -0400 |
commit | 788f7ae3b7dc37d3323d83830cfeb92bea958e66 (patch) | |
tree | 1a8b6b5046e7c05af2e676c51595e83f980ba6ed /src/SMAPI/StardewModdingAPI.csproj | |
parent | fd925e9a8c13d31980d934195ea9cc81acaf970a (diff) | |
download | SMAPI-788f7ae3b7dc37d3323d83830cfeb92bea958e66.tar.gz SMAPI-788f7ae3b7dc37d3323d83830cfeb92bea958e66.tar.bz2 SMAPI-788f7ae3b7dc37d3323d83830cfeb92bea958e66.zip |
split core logic out of Program (#582)
This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types.
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/SMAPI/StardewModdingAPI.csproj | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj index 740af15f..2602da27 100644 --- a/src/SMAPI/StardewModdingAPI.csproj +++ b/src/SMAPI/StardewModdingAPI.csproj @@ -110,6 +110,7 @@ <Compile Include="Events\WorldLocationListChangedEventArgs.cs" /> <Compile Include="Events\WorldObjectListChangedEventArgs.cs" /> <Compile Include="Framework\ModHelpers\DataHelper.cs" /> + <Compile Include="Framework\SCore.cs" /> <Compile Include="Framework\SGameConstructorHack.cs" /> <Compile Include="Framework\ContentManagers\BaseContentManager.cs" /> <Compile Include="Framework\ContentManagers\GameContentManager.cs" /> |