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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-10-08 18:57:09 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-10-08 18:57:09 -0400
commitec6025aad35addab8121a31d1c4abf667fd5210a (patch)
tree5f7ea2836180adc1f26e05110f8f28ab18b61e8e /src/SMAPI/StardewModdingAPI.csproj
parent79705448f57c962e9331fb802097c24d2424476c (diff)
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add more events (#310)
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r--src/SMAPI/StardewModdingAPI.csproj128
1 files changed, 77 insertions, 51 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj
index efb85c52..d58aee56 100644
--- a/src/SMAPI/StardewModdingAPI.csproj
+++ b/src/SMAPI/StardewModdingAPI.csproj
@@ -79,32 +79,90 @@
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
+ <Compile Include="Enums\SkillType.cs" />
+ <Compile Include="Events\BuildingListChangedEventArgs.cs" />
+ <Compile Include="Events\ButtonPressedEventArgs.cs" />
+ <Compile Include="Events\ButtonReleasedEventArgs.cs" />
+ <Compile Include="Events\ChangeType.cs" />
+ <Compile Include="Events\ContentEvents.cs" />
+ <Compile Include="Events\ControlEvents.cs" />
+ <Compile Include="Events\CursorMovedEventArgs.cs" />
<Compile Include="Events\DayEndingEventArgs.cs" />
<Compile Include="Events\DayStartedEventArgs.cs" />
- <Compile Include="Events\SaveCreatingEventArgs.cs" />
- <Compile Include="Events\SavedEventArgs.cs" />
- <Compile Include="Events\SavingEventArgs.cs" />
- <Compile Include="Events\SaveLoadedEventArgs.cs" />
- <Compile Include="Events\SaveCreatedEventArgs.cs" />
- <Compile Include="Events\UpdateTickedEventArgs.cs" />
- <Compile Include="Events\GameLaunchedEventArgs.cs" />
- <Compile Include="Events\MouseWheelScrolledEventArgs.cs" />
- <Compile Include="Events\CursorMovedEventArgs.cs" />
- <Compile Include="Events\ButtonReleasedEventArgs.cs" />
- <Compile Include="Events\ButtonPressedEventArgs.cs" />
+ <Compile Include="Events\DebrisListChangedEventArgs.cs" />
+ <Compile Include="Events\EventArgsClickableMenuChanged.cs" />
+ <Compile Include="Events\EventArgsClickableMenuClosed.cs" />
+ <Compile Include="Events\EventArgsControllerButtonPressed.cs" />
+ <Compile Include="Events\EventArgsControllerButtonReleased.cs" />
+ <Compile Include="Events\EventArgsControllerTriggerPressed.cs" />
+ <Compile Include="Events\EventArgsControllerTriggerReleased.cs" />
+ <Compile Include="Events\EventArgsInput.cs" />
+ <Compile Include="Events\EventArgsIntChanged.cs" />
+ <Compile Include="Events\EventArgsInventoryChanged.cs" />
+ <Compile Include="Events\EventArgsKeyboardStateChanged.cs" />
+ <Compile Include="Events\EventArgsKeyPressed.cs" />
+ <Compile Include="Events\EventArgsLevelUp.cs" />
<Compile Include="Events\EventArgsLocationBuildingsChanged.cs" />
- <Compile Include="Events\IInputEvents.cs" />
+ <Compile Include="Events\EventArgsLocationObjectsChanged.cs" />
+ <Compile Include="Events\EventArgsLocationsChanged.cs" />
+ <Compile Include="Events\EventArgsMineLevelChanged.cs" />
+ <Compile Include="Events\EventArgsMouseStateChanged.cs" />
+ <Compile Include="Events\EventArgsPlayerWarped.cs" />
+ <Compile Include="Events\EventArgsValueChanged.cs" />
+ <Compile Include="Events\GameEvents.cs" />
+ <Compile Include="Events\GameLaunchedEventArgs.cs" />
+ <Compile Include="Events\GraphicsEvents.cs" />
+ <Compile Include="Events\IDisplayEvents.cs" />
<Compile Include="Events\IGameLoopEvents.cs" />
+ <Compile Include="Events\IInputEvents.cs" />
+ <Compile Include="Events\IModEvents.cs" />
+ <Compile Include="Events\InputEvents.cs" />
+ <Compile Include="Events\InventoryChangedEventArgs.cs" />
+ <Compile Include="Events\IPlayerEvents.cs" />
+ <Compile Include="Events\ISpecialisedEvents.cs" />
+ <Compile Include="Events\ItemStackChange.cs" />
+ <Compile Include="Events\ItemStackSizeChange.cs" />
<Compile Include="Events\IWorldEvents.cs" />
- <Compile Include="Events\MultiplayerEvents.cs" />
- <Compile Include="Events\DebrisListChangedEventArgs.cs" />
- <Compile Include="Events\UpdateTickingEventArgs.cs" />
- <Compile Include="Events\NpcListChangedEventArgs.cs" />
<Compile Include="Events\LargeTerrainFeatureListChangedEventArgs.cs" />
- <Compile Include="Events\TerrainFeatureListChangedEventArgs.cs" />
- <Compile Include="Events\BuildingListChangedEventArgs.cs" />
+ <Compile Include="Events\LevelChangedEventArgs.cs" />
+ <Compile Include="Events\LocationEvents.cs" />
<Compile Include="Events\LocationListChangedEventArgs.cs" />
+ <Compile Include="Events\MenuChangedEventArgs.cs" />
+ <Compile Include="Events\MenuEvents.cs" />
+ <Compile Include="Events\MineEvents.cs" />
+ <Compile Include="Events\MouseWheelScrolledEventArgs.cs" />
+ <Compile Include="Events\MultiplayerEvents.cs" />
+ <Compile Include="Events\NpcListChangedEventArgs.cs" />
<Compile Include="Events\ObjectListChangedEventArgs.cs" />
+ <Compile Include="Events\PlayerEvents.cs" />
+ <Compile Include="Events\RenderedActiveMenuEventArgs.cs" />
+ <Compile Include="Events\RenderedEventArgs.cs" />
+ <Compile Include="Events\RenderedHudEventArgs.cs" />
+ <Compile Include="Events\RenderedWorldEventArgs.cs" />
+ <Compile Include="Events\RenderingActiveMenuEventArgs.cs" />
+ <Compile Include="Events\RenderingEventArgs.cs" />
+ <Compile Include="Events\RenderingHudEventArgs.cs" />
+ <Compile Include="Events\RenderingWorldEventArgs.cs" />
+ <Compile Include="Events\ReturnedToTitleEventArgs.cs" />
+ <Compile Include="Events\SaveCreatedEventArgs.cs" />
+ <Compile Include="Events\SaveCreatingEventArgs.cs" />
+ <Compile Include="Events\SavedEventArgs.cs" />
+ <Compile Include="Events\SaveEvents.cs" />
+ <Compile Include="Events\SaveLoadedEventArgs.cs" />
+ <Compile Include="Events\SavingEventArgs.cs" />
+ <Compile Include="Events\SpecialisedEvents.cs" />
+ <Compile Include="Events\TerrainFeatureListChangedEventArgs.cs" />
+ <Compile Include="Events\TimeChangedEventArgs.cs" />
+ <Compile Include="Events\TimeEvents.cs" />
+ <Compile Include="Events\UnvalidatedUpdateTickedEventArgs.cs" />
+ <Compile Include="Events\UnvalidatedUpdateTickingEventArgs.cs" />
+ <Compile Include="Events\UpdateTickedEventArgs.cs" />
+ <Compile Include="Events\UpdateTickingEventArgs.cs" />
+ <Compile Include="Events\WarpedEventArgs.cs" />
+ <Compile Include="Events\WindowResizedEventArgs.cs" />
+ <Compile Include="Framework\Events\ModPlayerEvents.cs" />
+ <Compile Include="Framework\Events\ModDisplayEvents.cs" />
+ <Compile Include="Framework\Events\ModSpecialisedEvents.cs" />
<Compile Include="Framework\ModHelpers\DataHelper.cs" />
<Compile Include="Framework\SCore.cs" />
<Compile Include="Framework\SGameConstructorHack.cs" />
@@ -121,9 +179,7 @@
<Compile Include="Framework\Serialisation\RectangleConverter.cs" />
<Compile Include="Framework\Events\ModEventsBase.cs" />
<Compile Include="Framework\Events\EventManager.cs" />
- <Compile Include="Events\IModEvents.cs" />
<Compile Include="Framework\Events\ManagedEvent.cs" />
- <Compile Include="Events\SpecialisedEvents.cs" />
<Compile Include="Framework\ContentPack.cs" />
<Compile Include="Framework\Content\ContentCache.cs" />
<Compile Include="Framework\Events\ManagedEventBase.cs" />
@@ -132,6 +188,7 @@
<Compile Include="Framework\Events\ModInputEvents.cs" />
<Compile Include="Framework\Input\GamePadStateBuilder.cs" />
<Compile Include="Framework\ModHelpers\InputHelper.cs" />
+ <Compile Include="Framework\SModHooks.cs" />
<Compile Include="Framework\Singleton.cs" />
<Compile Include="Framework\StateTracking\Comparers\GenericEqualsComparer.cs" />
<Compile Include="Framework\WatcherCore.cs" />
@@ -191,33 +248,10 @@
<Compile Include="IReflectedProperty.cs" />
<Compile Include="Metadata\CoreAssetPropagator.cs" />
<Compile Include="ContentSource.cs" />
- <Compile Include="Events\ContentEvents.cs" />
- <Compile Include="Events\EventArgsInput.cs" />
- <Compile Include="Events\EventArgsValueChanged.cs" />
- <Compile Include="Events\InputEvents.cs" />
<Compile Include="Framework\Content\AssetInfo.cs" />
<Compile Include="Framework\Exceptions\SContentLoadException.cs" />
<Compile Include="Framework\Command.cs" />
<Compile Include="Constants.cs" />
- <Compile Include="Events\ControlEvents.cs" />
- <Compile Include="Events\EventArgsClickableMenuChanged.cs" />
- <Compile Include="Events\EventArgsClickableMenuClosed.cs" />
- <Compile Include="Events\EventArgsControllerButtonPressed.cs" />
- <Compile Include="Events\EventArgsControllerButtonReleased.cs" />
- <Compile Include="Events\EventArgsControllerTriggerPressed.cs" />
- <Compile Include="Events\EventArgsControllerTriggerReleased.cs" />
- <Compile Include="Events\EventArgsPlayerWarped.cs" />
- <Compile Include="Events\EventArgsLocationsChanged.cs" />
- <Compile Include="Events\EventArgsIntChanged.cs" />
- <Compile Include="Events\EventArgsInventoryChanged.cs" />
- <Compile Include="Events\EventArgsKeyboardStateChanged.cs" />
- <Compile Include="Events\EventArgsKeyPressed.cs" />
- <Compile Include="Events\EventArgsLevelUp.cs" />
- <Compile Include="Events\EventArgsLocationObjectsChanged.cs" />
- <Compile Include="Events\EventArgsMineLevelChanged.cs" />
- <Compile Include="Events\EventArgsMouseStateChanged.cs" />
- <Compile Include="Events\GameEvents.cs" />
- <Compile Include="Events\GraphicsEvents.cs" />
<Compile Include="Framework\Utilities\Countdown.cs" />
<Compile Include="Framework\GameVersion.cs" />
<Compile Include="Framework\IModMetadata.cs" />
@@ -256,12 +290,6 @@
<Compile Include="IAssetDataForImage.cs" />
<Compile Include="IContentHelper.cs" />
<Compile Include="IModRegistry.cs" />
- <Compile Include="Events\LocationEvents.cs" />
- <Compile Include="Events\MenuEvents.cs" />
- <Compile Include="Events\MineEvents.cs" />
- <Compile Include="Events\PlayerEvents.cs" />
- <Compile Include="Events\SaveEvents.cs" />
- <Compile Include="Events\TimeEvents.cs" />
<Compile Include="Framework\DeprecationLevel.cs" />
<Compile Include="Framework\DeprecationManager.cs" />
<Compile Include="Framework\InternalExtensions.cs" />
@@ -278,8 +306,6 @@
<Compile Include="LogLevel.cs" />
<Compile Include="Framework\ModRegistry.cs" />
<Compile Include="IMonitor.cs" />
- <Compile Include="Events\ChangeType.cs" />
- <Compile Include="Events\ItemStackChange.cs" />
<Compile Include="Framework\Monitor.cs" />
<Compile Include="Metadata\InstructionMetadata.cs" />
<Compile Include="Mod.cs" />