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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-11-29 19:21:11 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-11-29 19:21:11 -0500
commit9ff9d02db5255d5c9ddf9a63cde9e48b28a9eff7 (patch)
treeb9f0ade847f2af574a2d68b8ba827e8fe87d1aa0 /src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs
parentcc4d3c1cf8755467acc4c72d25bf1e03fd8c4cba (diff)
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rewrite SpriteBatch.Begin calls for compatibility (#166)
Diffstat (limited to 'src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs')
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs
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+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SpriteBatchRewriter.cs
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+using Microsoft.Xna.Framework.Graphics;
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+using StardewModdingAPI.AssemblyRewriters.Wrappers;
+
+namespace StardewModdingAPI.AssemblyRewriters.Rewriters
+{
+ /// <summary>Rewrites references to <see cref="SpriteBatch"/> to fix inconsistent method signatures between MonoGame and XNA.</summary>
+ /// <remarks>MonoGame has one <c>SpriteBatch.Begin</c> method with optional arguments, but XNA has multiple method overloads. Incompatible method references are rewritten to use <see cref="CompatibleSpriteBatch"/>, which redirects all method signatures to the proper compiled MonoGame/XNA method.</remarks>
+ public class SpriteBatchRewriter : BaseMethodRewriter
+ {
+ /// <summary>Get whether the given method reference can be rewritten.</summary>
+ /// <param name="methodRef">The method reference.</param>
+ public override bool ShouldRewrite(MethodReference methodRef)
+ {
+ return methodRef.DeclaringType.FullName == typeof(SpriteBatch).FullName && this.HasMatchingSignature(typeof(CompatibleSpriteBatch), methodRef);
+ }
+
+ /// <summary>Rewrite a method for compatibility.</summary>
+ /// <param name="module">The module being rewritten.</param>
+ /// <param name="cil">The CIL rewriter.</param>
+ /// <param name="callOp">The instruction which calls the method.</param>
+ /// <param name="methodRef">The method reference invoked by the <paramref name="callOp"/>.</param>
+ /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
+ public override void Rewrite(ModuleDefinition module, ILProcessor cil, Instruction callOp, MethodReference methodRef, PlatformAssemblyMap assemblyMap)
+ {
+ methodRef.DeclaringType = module.Import(typeof(CompatibleSpriteBatch));
+ }
+ }
+} \ No newline at end of file