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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-29 14:02:59 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-29 14:02:59 -0500 |
commit | 5470e95bf59e5e3bae249ead6909163390fb2af3 (patch) | |
tree | 52d6fd8aabd03b1ee30615aa14f954f3df8ecee5 /src/StardewModdingAPI.AssemblyRewriters | |
parent | b425e320558299bf6dd0c9252efec24e63ad3605 (diff) | |
download | SMAPI-5470e95bf59e5e3bae249ead6909163390fb2af3.tar.gz SMAPI-5470e95bf59e5e3bae249ead6909163390fb2af3.tar.bz2 SMAPI-5470e95bf59e5e3bae249ead6909163390fb2af3.zip |
add separate project to support upcoming IL rewriting (#166)
Diffstat (limited to 'src/StardewModdingAPI.AssemblyRewriters')
5 files changed, 148 insertions, 0 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Platform.cs b/src/StardewModdingAPI.AssemblyRewriters/Platform.cs new file mode 100644 index 00000000..8888a9a8 --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/Platform.cs @@ -0,0 +1,12 @@ +namespace StardewModdingAPI.AssemblyRewriters +{ + /// <summary>The game's platform version.</summary> + public enum Platform + { + /// <summary>The Linux/Mac version of the game.</summary> + Mono, + + /// <summary>The Windows version of the game.</summary> + Windows + } +}
\ No newline at end of file diff --git a/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs b/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs new file mode 100644 index 00000000..c0855719 --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs @@ -0,0 +1,35 @@ +using System.Reflection; + +namespace StardewModdingAPI.AssemblyRewriters +{ + /// <summary>Metadata for mapping assemblies to the current <see cref="Platform"/>.</summary> + public class PlatformAssemblyMap + { + /********* + ** Accessors + *********/ + /// <summary>The target game platform.</summary> + public readonly Platform TargetPlatform; + + /// <summary>The short assembly names to remove as assembly reference, and replace with the <see cref="Targets"/>. These should be short names (like "Stardew Valley").</summary> + public readonly string[] RemoveNames; + + /// <summary>The assembly filenames to target. Equivalent types should be rewritten to use these assemblies.</summary> + public readonly Assembly[] Targets; + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="targetPlatform">The target game platform.</param> + /// <param name="removeAssemblyNames">The assembly short names to remove (like <c>Stardew Valley</c>).</param> + /// <param name="targetAssemblies">The assemblies to target.</param> + public PlatformAssemblyMap(Platform targetPlatform, string[] removeAssemblyNames, Assembly[] targetAssemblies) + { + this.TargetPlatform = targetPlatform; + this.RemoveNames = removeAssemblyNames; + this.Targets = targetAssemblies; + } + } +}
\ No newline at end of file diff --git a/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs b/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..25fbfef9 --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs @@ -0,0 +1,7 @@ +using System.Reflection; +using System.Runtime.InteropServices; + +[assembly: AssemblyTitle("StardewModdingAPI.AssemblyRewriters")] +[assembly: AssemblyDescription("Contains internal SMAPI code for converting mods between Linux/Mac and Windows. This assembly is used by SMAPI internally and shouldn't be referenced directly by mods.")] +[assembly: AssemblyProduct("StardewModdingAPI.CrossplatformRewriters")] +[assembly: Guid("10db0676-9fc1-4771-a2c8-e2519f091e49")] diff --git a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj new file mode 100644 index 00000000..d87a48bc --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProjectGuid>{10DB0676-9FC1-4771-A2C8-E2519F091E49}</ProjectGuid> + <OutputType>Library</OutputType> + <AppDesignerFolder>Properties</AppDesignerFolder> + <RootNamespace>StardewModdingAPI.AssemblyRewriters</RootNamespace> + <AssemblyName>StardewModdingAPI.AssemblyRewriters</AssemblyName> + <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> + <FileAlignment>512</FileAlignment> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release\</OutputPath> + <DefineConstants>TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> + <DebugSymbols>true</DebugSymbols> + <OutputPath>bin\x86\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE;SMAPI_FOR_WINDOWS</DefineConstants> + <DebugType>full</DebugType> + <PlatformTarget>x86</PlatformTarget> + <ErrorReport>prompt</ErrorReport> + <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> + <OutputPath>bin\x86\Release\</OutputPath> + <DefineConstants>TRACE;SMAPI_FOR_WINDOWS</DefineConstants> + <Optimize>true</Optimize> + <DebugType>pdbonly</DebugType> + <PlatformTarget>x86</PlatformTarget> + <ErrorReport>prompt</ErrorReport> + <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> + </PropertyGroup> + <Import Project="$(SolutionDir)\dependencies.targets" /> + <ItemGroup> + <Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath> + <Private>True</Private> + </Reference> + <Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath> + <Private>True</Private> + </Reference> + <Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath> + <Private>True</Private> + </Reference> + <Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> + <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath> + <Private>True</Private> + </Reference> + <Reference Include="System" /> + </ItemGroup> + <ItemGroup> + <Compile Include="..\GlobalAssemblyInfo.cs"> + <Link>Properties\GlobalAssemblyInfo.cs</Link> + </Compile> + <Compile Include="Platform.cs" /> + <Compile Include="PlatformAssemblyMap.cs" /> + <Compile Include="Properties\AssemblyInfo.cs" /> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> + <ItemGroup /> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. + Other similar extension points exist, see Microsoft.Common.targets. + <Target Name="BeforeBuild"> + </Target> + <Target Name="AfterBuild"> + </Target> + --> +</Project>
\ No newline at end of file diff --git a/src/StardewModdingAPI.AssemblyRewriters/packages.config b/src/StardewModdingAPI.AssemblyRewriters/packages.config new file mode 100644 index 00000000..88fbc79d --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/packages.config @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<packages> + <package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" /> +</packages>
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