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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-01 01:48:39 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-01 01:48:39 -0500 |
commit | 67feb7e9a9ee057fdfb5b30840970b3952048b45 (patch) | |
tree | 5091a8006b8dae0fbe06b8243dfd12b169fec2ad /src/StardewModdingAPI.Installer | |
parent | 33f46d26f476914045d5fa5cc798a1fafa3480d8 (diff) | |
download | SMAPI-67feb7e9a9ee057fdfb5b30840970b3952048b45.tar.gz SMAPI-67feb7e9a9ee057fdfb5b30840970b3952048b45.tar.bz2 SMAPI-67feb7e9a9ee057fdfb5b30840970b3952048b45.zip |
remove Costura assembly weaving (#166)
This didn't work on Linux or Mac, caused assembly resolution problems when rewritten mods referenced Json.NET, complicated debugging, and wasn't really needed since players use the installer to cleanly add or remove SMAPI.
Diffstat (limited to 'src/StardewModdingAPI.Installer')
-rw-r--r-- | src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj b/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj index 12657b52..0a33cd57 100644 --- a/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj +++ b/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj @@ -67,8 +67,8 @@ <Copy SourceFiles="$(TargetDir)\readme.txt" DestinationFiles="$(CompiledInstallerPath)\readme.txt" /> <!-- copy SMAPI files for Mono --> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(CompiledInstallerPath)\Mono" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(CompiledInstallerPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.Rocks.dll" DestinationFolder="$(CompiledInstallerPath)\Mono" /> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(CompiledInstallerPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(CompiledInstallerPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe.mdb" DestinationFolder="$(CompiledInstallerPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(CompiledInstallerPath)\Mono" /> @@ -80,6 +80,7 @@ <!-- copy SMAPI files for Windows --> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(CompiledInstallerPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.Rocks.dll" DestinationFolder="$(CompiledInstallerPath)\Windows" /> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(CompiledInstallerPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(CompiledInstallerPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(CompiledInstallerPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(CompiledInstallerPath)\Windows" /> |