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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-03 22:02:54 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-03 22:02:54 -0500 |
commit | 85ff940e6882278fe131cb15b721a09e9283b8fc (patch) | |
tree | 48c31767c2e6e184646601dab76274f62eb41692 /src/StardewModdingAPI.Installer | |
parent | 9689bb948455d06b940667753ffeb660c07889a9 (diff) | |
download | SMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.tar.gz SMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.tar.bz2 SMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.zip |
move install package's Mono/Windows folders out of root
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
Diffstat (limited to 'src/StardewModdingAPI.Installer')
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index c024b128..306225a7 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -27,7 +27,7 @@ namespace StardewModdingApi.Installer yield return $"{Environment.GetEnvironmentVariable("HOME")}/.local/share/Steam/steamapps/common/Stardew Valley"; // Mac - yield return $"/Applications/Stardew Valley.app/Contents/MacOS"; + yield return "/Applications/Stardew Valley.app/Contents/MacOS"; yield return $"{Environment.GetEnvironmentVariable("HOME")}/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS"; // Windows @@ -110,7 +110,7 @@ namespace StardewModdingApi.Installer ** collect details ****/ Platform platform = this.DetectPlatform(); - DirectoryInfo packageDir = new DirectoryInfo(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), platform.ToString())); + DirectoryInfo packageDir = new DirectoryInfo(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "internal", platform.ToString())); DirectoryInfo installDir = this.InteractivelyGetInstallPath(platform); var paths = new { @@ -126,7 +126,7 @@ namespace StardewModdingApi.Installer ****/ if (!packageDir.Exists) { - this.ExitError($"The '{platform}' package directory is missing (should be at {packageDir})."); + this.ExitError($"The 'internal/{platform}' package folder is missing (should be at {packageDir})."); return; } if (!File.Exists(paths.executable)) |