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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
commit | 60b41195778af33fd609eab66d9ae3f1d1165e8f (patch) | |
tree | 7128b906d40e94c56c34ed6058f27bc31c31a08b /src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs | |
parent | b9bc1a6d17cafa0a97b46ffecda432cfc2f23b51 (diff) | |
parent | 52cf953f685c65b2b6814e375ec9a5ffa03c440a (diff) | |
download | SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.gz SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.bz2 SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs')
-rw-r--r-- | src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs b/src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs new file mode 100644 index 00000000..7856fdb1 --- /dev/null +++ b/src/StardewModdingAPI.Toolkit/Utilities/FileUtilities.cs @@ -0,0 +1,46 @@ +using System.IO; +using System.Threading; + +namespace StardewModdingAPI.Toolkit.Utilities +{ + /// <summary>Provides utilities for dealing with files.</summary> + public static class FileUtilities + { + /********* + ** Public methods + *********/ + /// <summary>Delete a file or folder regardless of file permissions, and block until deletion completes.</summary> + /// <param name="entry">The file or folder to reset.</param> + public static void ForceDelete(FileSystemInfo entry) + { + // ignore if already deleted + entry.Refresh(); + if (!entry.Exists) + return; + + // delete children + if (entry is DirectoryInfo folder) + { + foreach (FileSystemInfo child in folder.GetFileSystemInfos()) + FileUtilities.ForceDelete(child); + } + + // reset permissions & delete + entry.Attributes = FileAttributes.Normal; + entry.Delete(); + + // wait for deletion to finish + for (int i = 0; i < 10; i++) + { + entry.Refresh(); + if (entry.Exists) + Thread.Sleep(500); + } + + // throw exception if deletion didn't happen before timeout + entry.Refresh(); + if (entry.Exists) + throw new IOException($"Timed out trying to delete {entry.FullName}"); + } + } +} |