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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-09-27 00:36:31 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-09-27 00:36:31 -0400
commit074f730329659d0db4be3a99fa8e5c09383ca3e6 (patch)
tree292625c9c44d55f1a17a87b69aed124ab3dbb853 /src/StardewModdingAPI.Toolkit
parent43e935b01761b657ed361d3ae67c7ca001cde623 (diff)
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add separate error when player puts an XNB mod in Mods
Diffstat (limited to 'src/StardewModdingAPI.Toolkit')
-rw-r--r--src/StardewModdingAPI.Toolkit/Framework/ModScanning/ModScanner.cs17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/StardewModdingAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/StardewModdingAPI.Toolkit/Framework/ModScanning/ModScanner.cs
index 7512d5cb..2c23a3ce 100644
--- a/src/StardewModdingAPI.Toolkit/Framework/ModScanning/ModScanner.cs
+++ b/src/StardewModdingAPI.Toolkit/Framework/ModScanning/ModScanner.cs
@@ -24,6 +24,15 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning
"Thumbs.db"
};
+ /// <summary>The extensions for files which an XNB mod may contain. If a mod contains *only* these file extensions, it should be considered an XNB mod.</summary>
+ private readonly HashSet<string> PotentialXnbModExtensions = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase)
+ {
+ ".md",
+ ".png",
+ ".txt",
+ ".xnb"
+ };
+
/*********
** Public methods
@@ -50,11 +59,15 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning
{
// find manifest.json
FileInfo manifestFile = this.FindManifest(searchFolder);
+
+ // set appropriate invalid-mod error
if (manifestFile == null)
{
- bool isEmpty = !searchFolder.GetFileSystemInfos().Where(this.IsRelevant).Any();
- if (isEmpty)
+ FileInfo[] files = searchFolder.GetFiles("*", SearchOption.AllDirectories).Where(this.IsRelevant).ToArray();
+ if (!files.Any())
return new ModFolder(root, searchFolder, null, "it's an empty folder.");
+ if (files.All(file => this.PotentialXnbModExtensions.Contains(file.Extension)))
+ return new ModFolder(root, searchFolder, null, "it's an older XNB mod which replaces game files (not run through SMAPI).");
return new ModFolder(root, searchFolder, null, "it contains files, but none of them are manifest.json.");
}