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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-11-04 15:49:25 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-11-04 15:49:25 -0400
commitda4269124c75b1cb5878c2115450797056ebb267 (patch)
tree77545e5cf8c4f1e757504df8adb276b38cffc717 /src/StardewModdingAPI/Constants.cs
parent9a3b4260f7b8c59c41335b6d945df99ad4637bc3 (diff)
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remove disabled & broken draw logic
Diffstat (limited to 'src/StardewModdingAPI/Constants.cs')
-rw-r--r--src/StardewModdingAPI/Constants.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index b183f8b6..c6aa40f5 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -56,16 +56,5 @@ namespace StardewModdingAPI
public static string LogDir => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "ErrorLogs");
public static string LogPath => Path.Combine(LogDir, "MODDED_ProgramLog.Log_LATEST.txt");
-
- /// <summary>
- /// Whether or not to enable the Render Target drawing code offered by ClxS
- /// Do not mark as 'const' or else 'if' checks will complain that the expression is always true in ReSharper
- /// </summary>
- public static bool EnableDrawingIntoRenderTarget => true;
-
- /// <summary>
- /// Completely overrides the base game's draw call to the one is SGame
- /// </summary>
- public static bool EnableCompletelyOverridingBaseCalls => true;
}
} \ No newline at end of file